AudioParam#
Annotations: @Native.new("AudioParam")
Properties#
defaultValue no setter#
Implementation
num? get defaultValue native;
hashCode no setter inherited#
Inherited from Interceptor.
Implementation
int get hashCode => Primitives.objectHashCode(this);
maxValue no setter#
Implementation
num? get maxValue native;
minValue no setter#
Implementation
num? get minValue native;
runtimeType no setter inherited#
Inherited from Interceptor.
Implementation
Type get runtimeType =>
getRuntimeTypeOfInterceptorNotArray(getInterceptor(this), this);
value read / write#
Implementation
num? get value native;
set value(num? value) native;
Methods#
cancelAndHoldAtTime()#
Implementation
AudioParam cancelAndHoldAtTime(num startTime) native;
cancelScheduledValues()#
Implementation
AudioParam cancelScheduledValues(num startTime) native;
exponentialRampToValueAtTime()#
Implementation
AudioParam exponentialRampToValueAtTime(num value, num time) native;
linearRampToValueAtTime()#
Implementation
AudioParam linearRampToValueAtTime(num value, num time) native;
noSuchMethod() inherited#
Invoked when a nonexistent method or property is accessed.
A dynamic member invocation can attempt to call a member which doesn't exist on the receiving object. Example:
dynamic object = 1;
object.add(42); // Statically allowed, run-time error
This invalid code will invoke the noSuchMethod method
of the integer 1 with an Invocation
representing the
.add(42) call and arguments (which then throws).
Classes can override noSuchMethod to provide custom behavior for such invalid dynamic invocations.
A class with a non-default noSuchMethod invocation can also omit implementations for members of its interface. Example:
class MockList<T> implements List<T> {
noSuchMethod(Invocation invocation) {
log(invocation);
super.noSuchMethod(invocation); // Will throw.
}
}
void main() {
MockList().add(42);
}
This code has no compile-time warnings or errors even though
the MockList class has no concrete implementation of
any of the List interface methods.
Calls to List methods are forwarded to noSuchMethod,
so this code will log an invocation similar to
Invocation.method(#add, [42])
and then throw.
If a value is returned from noSuchMethod,
it becomes the result of the original invocation.
If the value is not of a type that can be returned by the original
invocation, a type error occurs at the invocation.
The default behavior is to throw a NoSuchMethodError.
Inherited from Interceptor.
Implementation
dynamic noSuchMethod(Invocation invocation) {
throw NoSuchMethodError.withInvocation(this, invocation);
}
setTargetAtTime()#
Implementation
AudioParam setTargetAtTime(num target, num time, num timeConstant) native;
setValueAtTime()#
Implementation
AudioParam setValueAtTime(num value, num time) native;
setValueCurveAtTime()#
Implementation
AudioParam setValueCurveAtTime(
List<num> values,
num time,
num duration,
) native;
toString() inherited#
A string representation of this object.
Some classes have a default textual representation,
often paired with a static parse function (like int.parse).
These classes will provide the textual representation as
their string representation.
Other classes have no meaningful textual representation
that a program will care about.
Such classes will typically override toString to provide
useful information when inspecting the object,
mainly for debugging or logging.
Inherited from Interceptor.
Implementation
String toString() => Primitives.objectToHumanReadableString(this);
Operators#
operator ==() inherited#
The equality operator.
The default behavior for all Objects is to return true if and
only if this object and other are the same object.
Override this method to specify a different equality relation on a class. The overriding method must still be an equivalence relation. That is, it must be:
Total: It must return a boolean for all arguments. It should never throw.
Reflexive: For all objects
o,o == omust be true.-
Symmetric: For all objects
o1ando2,o1 == o2ando2 == o1must either both be true, or both be false. -
Transitive: For all objects
o1,o2, ando3, ifo1 == o2ando2 == o3are true, theno1 == o3must be true.
The method should also be consistent over time, so whether two objects are equal should only change if at least one of the objects was modified.
If a subclass overrides the equality operator, it should override the hashCode method as well to maintain consistency.
Inherited from Interceptor.
Implementation
bool operator ==(Object other) => identical(this, other);