Range#
Annotations: @Unstable.new(), @Native.new("Range")
Constructors#
Range() factory#
Implementation
factory Range() => document.createRange();
Range.fromPoint() factory#
Implementation
factory Range.fromPoint(Point point) =>
document._caretRangeFromPoint(point.x.toInt(), point.y.toInt());
Properties#
collapsed no setter#
Implementation
bool get collapsed native;
commonAncestorContainer no setter#
Implementation
Node get commonAncestorContainer native;
endContainer no setter#
Implementation
Node get endContainer native;
endOffset no setter#
Implementation
int get endOffset native;
hashCode no setter inherited#
Inherited from Interceptor.
Implementation
int get hashCode => Primitives.objectHashCode(this);
runtimeType no setter inherited#
Inherited from Interceptor.
Implementation
Type get runtimeType =>
getRuntimeTypeOfInterceptorNotArray(getInterceptor(this), this);
startContainer no setter#
Implementation
Node get startContainer native;
startOffset no setter#
Implementation
int get startOffset native;
Methods#
cloneContents()#
Implementation
DocumentFragment cloneContents() native;
cloneRange()#
Implementation
Range cloneRange() native;
collapse()#
Implementation
void collapse([bool? toStart]) native;
compareBoundaryPoints()#
Implementation
int compareBoundaryPoints(int how, Range sourceRange) native;
comparePoint()#
Implementation
int comparePoint(Node node, int offset) native;
createContextualFragment()#
Implementation
DocumentFragment createContextualFragment(String fragment) native;
deleteContents()#
Implementation
void deleteContents() native;
detach()#
Implementation
void detach() native;
expand()#
Implementation
void expand(String? unit) native;
extractContents()#
Implementation
DocumentFragment extractContents() native;
getBoundingClientRect()#
Implementation
Rectangle getBoundingClientRect() native;
getClientRects()#
Implementation
List<Rectangle> getClientRects() {
var value = _getClientRects();
// If no prototype we need one for the world to hookup to the proper Dart class.
var jsProto = JS('', '#.prototype', value);
if (jsProto == null) {
JS('', '#.prototype = Object.create(null)', value);
}
applyExtension('DOMRectList', value);
return value;
}
insertNode()#
Implementation
void insertNode(Node node) native;
isPointInRange()#
Implementation
bool isPointInRange(Node node, int offset) native;
noSuchMethod() inherited#
Invoked when a nonexistent method or property is accessed.
A dynamic member invocation can attempt to call a member which doesn't exist on the receiving object. Example:
dynamic object = 1;
object.add(42); // Statically allowed, run-time error
This invalid code will invoke the noSuchMethod method
of the integer 1 with an Invocation
representing the
.add(42) call and arguments (which then throws).
Classes can override noSuchMethod to provide custom behavior for such invalid dynamic invocations.
A class with a non-default noSuchMethod invocation can also omit implementations for members of its interface. Example:
class MockList<T> implements List<T> {
noSuchMethod(Invocation invocation) {
log(invocation);
super.noSuchMethod(invocation); // Will throw.
}
}
void main() {
MockList().add(42);
}
This code has no compile-time warnings or errors even though
the MockList class has no concrete implementation of
any of the List interface methods.
Calls to List methods are forwarded to noSuchMethod,
so this code will log an invocation similar to
Invocation.method(#add, [42])
and then throw.
If a value is returned from noSuchMethod,
it becomes the result of the original invocation.
If the value is not of a type that can be returned by the original
invocation, a type error occurs at the invocation.
The default behavior is to throw a NoSuchMethodError.
Inherited from Interceptor.
Implementation
dynamic noSuchMethod(Invocation invocation) {
throw NoSuchMethodError.withInvocation(this, invocation);
}
selectNode()#
Implementation
void selectNode(Node node) native;
selectNodeContents()#
Implementation
void selectNodeContents(Node node) native;
setEnd()#
Implementation
void setEnd(Node node, int offset) native;
setEndAfter()#
Implementation
void setEndAfter(Node node) native;
setEndBefore()#
Implementation
void setEndBefore(Node node) native;
setStart()#
Implementation
void setStart(Node node, int offset) native;
setStartAfter()#
Implementation
void setStartAfter(Node node) native;
setStartBefore()#
Implementation
void setStartBefore(Node node) native;
surroundContents()#
Implementation
void surroundContents(Node newParent) native;
toString() inherited#
A string representation of this object.
Some classes have a default textual representation,
often paired with a static parse function (like int.parse).
These classes will provide the textual representation as
their string representation.
Other classes have no meaningful textual representation
that a program will care about.
Such classes will typically override toString to provide
useful information when inspecting the object,
mainly for debugging or logging.
Inherited from Interceptor.
Implementation
String toString() => Primitives.objectToHumanReadableString(this);
Operators#
operator ==() inherited#
The equality operator.
The default behavior for all Objects is to return true if and
only if this object and other are the same object.
Override this method to specify a different equality relation on a class. The overriding method must still be an equivalence relation. That is, it must be:
Total: It must return a boolean for all arguments. It should never throw.
Reflexive: For all objects
o,o == omust be true.-
Symmetric: For all objects
o1ando2,o1 == o2ando2 == o1must either both be true, or both be false. -
Transitive: For all objects
o1,o2, ando3, ifo1 == o2ando2 == o3are true, theno1 == o3must be true.
The method should also be consistent over time, so whether two objects are equal should only change if at least one of the objects was modified.
If a subclass overrides the equality operator, it should override the hashCode method as well to maintain consistency.
Inherited from Interceptor.
Implementation
bool operator ==(Object other) => identical(this, other);
Static Properties#
supportsCreateContextualFragment no setter#
Checks if createContextualFragment is supported.
See also:
Implementation
static bool get supportsCreateContextualFragment =>
JS('bool', '("createContextualFragment" in window.Range.prototype)');
Constants#
END_TO_END#
Implementation
static const int END_TO_END = 2;
END_TO_START#
Implementation
static const int END_TO_START = 3;
START_TO_END#
Implementation
static const int START_TO_END = 1;
START_TO_START#
Implementation
static const int START_TO_START = 0;