DomMatrixReadOnly#
Annotations: @Native.new("DOMMatrixReadOnly")
Implementers
Constructors#
DomMatrixReadOnly() factory#
Implementation
factory DomMatrixReadOnly([Object? init]) {
if (init != null) {
return DomMatrixReadOnly._create_1(init);
}
return DomMatrixReadOnly._create_2();
}
Properties#
a no setter#
Implementation
num? get a native;
b no setter#
Implementation
num? get b native;
c no setter#
Implementation
num? get c native;
d no setter#
Implementation
num? get d native;
e no setter#
Implementation
num? get e native;
f no setter#
Implementation
num? get f native;
hashCode no setter inherited#
Inherited from Interceptor.
Implementation
int get hashCode => Primitives.objectHashCode(this);
is2D no setter#
Implementation
bool? get is2D native;
isIdentity no setter#
Implementation
bool? get isIdentity native;
m11 no setter#
Implementation
num? get m11 native;
m12 no setter#
Implementation
num? get m12 native;
m13 no setter#
Implementation
num? get m13 native;
m14 no setter#
Implementation
num? get m14 native;
m21 no setter#
Implementation
num? get m21 native;
m22 no setter#
Implementation
num? get m22 native;
m23 no setter#
Implementation
num? get m23 native;
m24 no setter#
Implementation
num? get m24 native;
m31 no setter#
Implementation
num? get m31 native;
m32 no setter#
Implementation
num? get m32 native;
m33 no setter#
Implementation
num? get m33 native;
m34 no setter#
Implementation
num? get m34 native;
m41 no setter#
Implementation
num? get m41 native;
m42 no setter#
Implementation
num? get m42 native;
m43 no setter#
Implementation
num? get m43 native;
m44 no setter#
Implementation
num? get m44 native;
runtimeType no setter inherited#
Inherited from Interceptor.
Implementation
Type get runtimeType =>
getRuntimeTypeOfInterceptorNotArray(getInterceptor(this), this);
Methods#
flipX()#
Implementation
DomMatrix flipX() native;
flipY()#
Implementation
DomMatrix flipY() native;
inverse()#
Implementation
DomMatrix inverse() native;
multiply()#
Implementation
DomMatrix multiply([Map? other]) {
if (other != null) {
var other_1 = convertDartToNative_Dictionary(other);
return _multiply_1(other_1);
}
return _multiply_2();
}
noSuchMethod() inherited#
Invoked when a nonexistent method or property is accessed.
A dynamic member invocation can attempt to call a member which doesn't exist on the receiving object. Example:
dynamic object = 1;
object.add(42); // Statically allowed, run-time error
This invalid code will invoke the noSuchMethod method
of the integer 1 with an Invocation
representing the
.add(42) call and arguments (which then throws).
Classes can override noSuchMethod to provide custom behavior for such invalid dynamic invocations.
A class with a non-default noSuchMethod invocation can also omit implementations for members of its interface. Example:
class MockList<T> implements List<T> {
noSuchMethod(Invocation invocation) {
log(invocation);
super.noSuchMethod(invocation); // Will throw.
}
}
void main() {
MockList().add(42);
}
This code has no compile-time warnings or errors even though
the MockList class has no concrete implementation of
any of the List interface methods.
Calls to List methods are forwarded to noSuchMethod,
so this code will log an invocation similar to
Invocation.method(#add, [42])
and then throw.
If a value is returned from noSuchMethod,
it becomes the result of the original invocation.
If the value is not of a type that can be returned by the original
invocation, a type error occurs at the invocation.
The default behavior is to throw a NoSuchMethodError.
Inherited from Interceptor.
Implementation
dynamic noSuchMethod(Invocation invocation) {
throw NoSuchMethodError.withInvocation(this, invocation);
}
rotate()#
Implementation
DomMatrix rotate([num? rotX, num? rotY, num? rotZ]) native;
rotateAxisAngle()#
Implementation
DomMatrix rotateAxisAngle([num? x, num? y, num? z, num? angle]) native;
rotateFromVector()#
Implementation
DomMatrix rotateFromVector([num? x, num? y]) native;
scale()#
Implementation
DomMatrix scale([
num? scaleX,
num? scaleY,
num? scaleZ,
num? originX,
num? originY,
num? originZ,
]) native;
scale3d()#
Implementation
DomMatrix scale3d([
num? scale,
num? originX,
num? originY,
num? originZ,
]) native;
skewX()#
Implementation
DomMatrix skewX([num? sx]) native;
skewY()#
Implementation
DomMatrix skewY([num? sy]) native;
toFloat32Array()#
Implementation
Float32List toFloat32Array() native;
toFloat64Array()#
Implementation
Float64List toFloat64Array() native;
toString() inherited#
A string representation of this object.
Some classes have a default textual representation,
often paired with a static parse function (like int.parse).
These classes will provide the textual representation as
their string representation.
Other classes have no meaningful textual representation
that a program will care about.
Such classes will typically override toString to provide
useful information when inspecting the object,
mainly for debugging or logging.
Inherited from Interceptor.
Implementation
String toString() => Primitives.objectToHumanReadableString(this);
transformPoint()#
Implementation
DomPoint transformPoint([Map? point]) {
if (point != null) {
var point_1 = convertDartToNative_Dictionary(point);
return _transformPoint_1(point_1);
}
return _transformPoint_2();
}
translate()#
Implementation
DomMatrix translate([num? tx, num? ty, num? tz]) native;
Operators#
operator ==() inherited#
The equality operator.
The default behavior for all Objects is to return true if and
only if this object and other are the same object.
Override this method to specify a different equality relation on a class. The overriding method must still be an equivalence relation. That is, it must be:
Total: It must return a boolean for all arguments. It should never throw.
Reflexive: For all objects
o,o == omust be true.-
Symmetric: For all objects
o1ando2,o1 == o2ando2 == o1must either both be true, or both be false. -
Transitive: For all objects
o1,o2, ando3, ifo1 == o2ando2 == o3are true, theno1 == o3must be true.
The method should also be consistent over time, so whether two objects are equal should only change if at least one of the objects was modified.
If a subclass overrides the equality operator, it should override the hashCode method as well to maintain consistency.
Inherited from Interceptor.
Implementation
bool operator ==(Object other) => identical(this, other);
Static Methods#
fromFloat32Array()#
Implementation
static DomMatrixReadOnly fromFloat32Array(Float32List array32) native;
fromFloat64Array()#
Implementation
static DomMatrixReadOnly fromFloat64Array(Float64List array64) native;
fromMatrix()#
Implementation
static DomMatrixReadOnly fromMatrix([Map? other]) {
if (other != null) {
var other_1 = convertDartToNative_Dictionary(other);
return _fromMatrix_1(other_1);
}
return _fromMatrix_2();
}