Process abstract interface#
The means to execute a program.
Use the static start and run methods to start a new process. The run method executes the process non-interactively to completion. In contrast, the start method allows your code to interact with the running process.
Start a process with the run method#
The following code sample uses the run method to create a process
that runs the UNIX command ls, which lists the contents of a directory.
The run method completes with a ProcessResult
object when the process
terminates. This provides access to the output and exit code from the
process. The run method does not return a Process object;
this prevents your code from interacting with the running process.
import 'dart:io';
main() async {
// List all files in the current directory in UNIX-like systems.
var result = await Process.run('ls', ['-l']);
print(result.stdout);
}
Start a process with the start method#
The following example uses start to create the process.
The start method returns a Future
for a Process object.
When the future completes the process is started and
your code can interact with the process:
writing to stdin, listening to stdout, and so on.
The following sample starts the UNIX cat utility, which when given no
command-line arguments, echos its input.
The program writes to the process's standard input stream
and prints data from its standard output stream.
import 'dart:io';
import 'dart:convert';
main() async {
var process = await Process.start('cat', []);
process.stdout
.transform(utf8.decoder)
.forEach(print);
process.stdin.writeln('Hello, world!');
process.stdin.writeln('Hello, galaxy!');
process.stdin.writeln('Hello, universe!');
}
Standard I/O streams#
As seen in the previous code sample, you can interact with the Process's
standard output stream through the getter stdout,
and you can interact with the Process's standard input stream through
the getter stdin.
In addition, Process provides a getter stderr
for using the Process's
standard error stream.
A Process's streams are distinct from the top-level streams
for the current program.
NOTE:
stdin, stdout, and stderr are implemented using pipes between
the parent process and the spawned subprocess. These pipes have limited
capacity. If the subprocess writes to stderr or stdout in excess of that
limit without the output being read, the subprocess blocks waiting for
the pipe buffer to accept more data. For example:
import 'dart:io';
main() async {
var process = await Process.start('cat', ['largefile.txt']);
// The following await statement will never complete because the
// subprocess never exits since it is blocked waiting for its
// stdout to be read.
await process.stderr.forEach(print);
}
Exit codes#
Call the exitCode method to get the exit code of the process. The exit code indicates whether the program terminated successfully (usually indicated with an exit code of 0) or with an error.
If the start method is used, the exitCode
is available through a future
on the Process object (as shown in the example below).
If the run method is used, the exitCode
is available
through a getter on the ProcessResult
instance.
import 'dart:io';
main() async {
var process = await Process.start('ls', ['-l']);
var exitCode = await process.exitCode;
print('exit code: $exitCode');
}
Properties#
exitCode no setter#
A Future which completes with the exit code of the process
when the process completes.
The exit code is not available for processes running with ProcessStartMode.detached or ProcessStartMode.detachedWithStdio and the getter will throw StateError if it is used.
The handling of exit codes is platform specific.
On Linux and OS X a normal exit code will be a positive value in
the range [0..255]. If the process was terminated due to a signal
the exit code will be a negative value in the range [-255..-1],
where the absolute value of the exit code is the signal
number. For example, if a process crashes due to a segmentation
violation the exit code will be -11, as the signal SIGSEGV has the
number 11.
On Windows a process can report any 32-bit value as an exit
code. When returning the exit code this exit code is turned into
a signed value. Some special values are used to report
termination due to some system event. E.g. if a process crashes
due to an access violation the 32-bit exit code is 0xc0000005,
which will be returned as the negative number -1073741819. To
get the original 32-bit value use (0x100000000 + exitCode) & 0xffffffff.
There is no guarantee that stdout and stderr have finished reporting the buffered output of the process when the returned future completes. To be sure that all output is captured, wait for the done event on the streams.
Implementation
Future<int> get exitCode;
hashCode no setter inherited#
The hash code for this object.
A hash code is a single integer which represents the state of the object that affects operator == comparisons.
All objects have hash codes. The default hash code implemented by Object represents only the identity of the object, the same way as the default operator == implementation only considers objects equal if they are identical (see identityHashCode).
If operator == is overridden to use the object state instead, the hash code must also be changed to represent that state, otherwise the object cannot be used in hash based data structures like the default Set and Map implementations.
Hash codes must be the same for objects that are equal to each other according to operator ==. The hash code of an object should only change if the object changes in a way that affects equality. There are no further requirements for the hash codes. They need not be consistent between executions of the same program and there are no distribution guarantees.
Objects that are not equal are allowed to have the same hash code. It is even technically allowed that all instances have the same hash code, but if clashes happen too often, it may reduce the efficiency of hash-based data structures like HashSet or HashMap.
If a subclass overrides hashCode, it should override the operator == operator as well to maintain consistency.
Inherited from Object.
Implementation
external int get hashCode;
pid no setter#
The process id of the process.
Implementation
int get pid;
runtimeType no setter inherited#
A representation of the runtime type of the object.
Inherited from Object.
Implementation
external Type get runtimeType;
stderr no setter#
The standard error stream of the process as a Stream.
NOTE:
stdin, stdout, and stderr are implemented using pipes between
the parent process and the spawned subprocess. These pipes have limited
capacity. If the subprocess writes to stderr or stdout in excess of that
limit without the output being read, the subprocess blocks waiting for
the pipe buffer to accept more data. For example:
import 'dart:io';
main() async {
var process = await Process.start('cat', ['largefile.txt']);
// The following await statement will never complete because the
// subprocess never exits since it is blocked waiting for its
// stdout to be read.
await process.stderr.forEach(print);
}
Implementation
Stream<List<int>> get stderr;
stdin no setter#
The standard input stream of the process as an IOSink.
Implementation
IOSink get stdin;
stdout no setter#
The standard output stream of the process as a Stream.
NOTE:
stdin, stdout, and stderr are implemented using pipes between
the parent process and the spawned subprocess. These pipes have limited
capacity. If the subprocess writes to stderr or stdout in excess of that
limit without the output being read, the subprocess blocks waiting for
the pipe buffer to accept more data. For example:
import 'dart:io';
main() async {
var process = await Process.start('cat', ['largefile.txt']);
// The following await statement will never complete because the
// subprocess never exits since it is blocked waiting for its
// stdout to be read.
await process.stderr.forEach(print);
}
Implementation
Stream<List<int>> get stdout;
Methods#
kill()#
Kills the process.
Where possible, sends the signal to the process. This includes
Linux and OS X. The default signal is ProcessSignal.sigterm
which will normally terminate the process.
On platforms without signal support, including Windows, the call
just terminates the process in a platform specific way, and the
signal parameter is ignored.
Returns true if the signal is successfully delivered to the
process. Otherwise the signal could not be sent, usually meaning
that the process is already dead.
Implementation
bool kill([ProcessSignal signal = ProcessSignal.sigterm]);
noSuchMethod() inherited#
Invoked when a nonexistent method or property is accessed.
A dynamic member invocation can attempt to call a member which doesn't exist on the receiving object. Example:
dynamic object = 1;
object.add(42); // Statically allowed, run-time error
This invalid code will invoke the noSuchMethod method
of the integer 1 with an Invocation
representing the
.add(42) call and arguments (which then throws).
Classes can override noSuchMethod to provide custom behavior for such invalid dynamic invocations.
A class with a non-default noSuchMethod invocation can also omit implementations for members of its interface. Example:
class MockList<T> implements List<T> {
noSuchMethod(Invocation invocation) {
log(invocation);
super.noSuchMethod(invocation); // Will throw.
}
}
void main() {
MockList().add(42);
}
This code has no compile-time warnings or errors even though
the MockList class has no concrete implementation of
any of the List interface methods.
Calls to List methods are forwarded to noSuchMethod,
so this code will log an invocation similar to
Invocation.method(#add, [42])
and then throw.
If a value is returned from noSuchMethod,
it becomes the result of the original invocation.
If the value is not of a type that can be returned by the original
invocation, a type error occurs at the invocation.
The default behavior is to throw a NoSuchMethodError.
Inherited from Object.
Implementation
@pragma("vm:entry-point")
@pragma("wasm:entry-point")
external dynamic noSuchMethod(Invocation invocation);
toString() inherited#
A string representation of this object.
Some classes have a default textual representation,
often paired with a static parse function (like int.parse).
These classes will provide the textual representation as
their string representation.
Other classes have no meaningful textual representation
that a program will care about.
Such classes will typically override toString to provide
useful information when inspecting the object,
mainly for debugging or logging.
Inherited from Object.
Implementation
external String toString();
Operators#
operator ==() inherited#
The equality operator.
The default behavior for all Objects is to return true if and
only if this object and other are the same object.
Override this method to specify a different equality relation on a class. The overriding method must still be an equivalence relation. That is, it must be:
Total: It must return a boolean for all arguments. It should never throw.
Reflexive: For all objects
o,o == omust be true.-
Symmetric: For all objects
o1ando2,o1 == o2ando2 == o1must either both be true, or both be false. -
Transitive: For all objects
o1,o2, ando3, ifo1 == o2ando2 == o3are true, theno1 == o3must be true.
The method should also be consistent over time, so whether two objects are equal should only change if at least one of the objects was modified.
If a subclass overrides the equality operator, it should override the hashCode method as well to maintain consistency.
Inherited from Object.
Implementation
external bool operator ==(Object other);
Static Methods#
killPid()#
Kills the process with id pid.
Where possible, sends the signal to the process with id
pid. This includes Linux and OS X. The default signal is
ProcessSignal.sigterm
which will normally terminate the
process.
On platforms without signal support, including Windows, the call
just terminates the process with id pid in a platform specific
way, and the signal parameter is ignored.
Returns true if the signal is successfully delivered to the
process. Otherwise the signal could not be sent, usually meaning
that the process is already dead.
Implementation
external static bool killPid(
int pid, [
ProcessSignal signal = ProcessSignal.sigterm,
]);
run()#
Starts a process and runs it non-interactively to completion. The
process run is executable with the specified arguments.
Using an absolute path for executable is recommended since resolving
the executable path is platform-specific. On Windows, both any
PATH
set in the environment map parameter and the path set in
workingDirectory parameter are ignored for the purposes of resolving
the executable path.
Use workingDirectory to set the working directory for the process. Note
that the change of directory occurs before executing the process on some
platforms, which may have impact when using relative paths for the
executable and the arguments.
Use environment to set the environment variables for the process. If not
set the environment of the parent process is inherited. Currently, only
US-ASCII environment variables are supported and errors are likely to occur
if an environment variable with code-points outside the US-ASCII range is
passed in.
If includeParentEnvironment is true, the process's environment will
include the parent process's environment, with environment taking
precedence. Default is true.
If runInShell is true, the process will be spawned through a system
shell. On Linux and OS X, /bin/sh is used, while
%WINDIR%\system32\cmd.exe is used on Windows.
NOTE: On Windows, if executable is a batch file
('.bat' or '.cmd'), it may be launched by the operating system in a
system shell regardless of the value of runInShell. This could result in
arguments being parsed according to shell rules. For example:
void main() async {
// Will launch notepad.
await Process.run('test.bat', ['test¬epad.exe']);
}
The encoding used for decoding stdout and stderr into text is
controlled through stdoutEncoding and stderrEncoding. The
default encoding is systemEncoding. If
null is used no
decoding will happen and the ProcessResult
will hold binary
data.
Returns a Future<ProcessResult> that completes with the
result of running the process, i.e., exit code, standard out and
standard error.
The following code uses Process.run to grep for main in the
file test.dart on Linux.
var result = await Process.run('grep', ['-i', 'main', 'test.dart']);
stdout.write(result.stdout);
stderr.write(result.stderr);
Implementation
external static Future<ProcessResult> run(
String executable,
List<String> arguments, {
String? workingDirectory,
Map<String, String>? environment,
bool includeParentEnvironment = true,
bool runInShell = false,
Encoding? stdoutEncoding = systemEncoding,
Encoding? stderrEncoding = systemEncoding,
});
runSync()#
Starts a process and runs it to completion. This is a synchronous call and will block until the child process terminates.
The arguments are the same as for Process.run.
Returns a ProcessResult with the result of running the process, i.e., exit code, standard out and standard error.
Implementation
external static ProcessResult runSync(
String executable,
List<String> arguments, {
String? workingDirectory,
Map<String, String>? environment,
bool includeParentEnvironment = true,
bool runInShell = false,
Encoding? stdoutEncoding = systemEncoding,
Encoding? stderrEncoding = systemEncoding,
});
start()#
Starts a process running the executable with the specified
arguments.
Returns a Future<Process> that completes with a
Process
instance when the process has been successfully
started. That Process
object can be used to interact with the
process. If the process cannot be started the returned Future
completes with an exception.
Using an absolute path for executable is recommended since resolving
the executable path is platform-specific. On Windows, both any
PATH
set in the environment map parameter and the path set in
workingDirectory parameter are ignored for the purposes of resolving
the executable path.
Use workingDirectory to set the working directory for the process. Note
that the change of directory occurs before executing the process on some
platforms, which may have impact when using relative paths for the
executable and the arguments.
Use environment to set the environment variables for the process. If not
set the environment of the parent process is inherited. Currently, only
US-ASCII environment variables are supported and errors are likely to occur
if an environment variable with code-points outside the US-ASCII range is
passed in.
If includeParentEnvironment is true, the process's environment will
include the parent process's environment, with environment taking
precedence. Default is true.
If runInShell is true, the process will be spawned through a system
shell. On Linux and OS X, /bin/sh is used, while
%WINDIR%\system32\cmd.exe is used on Windows.
NOTE: On Windows, if executable is a batch file
('.bat' or '.cmd'), it may be launched by the operating system in a
system shell regardless of the value of runInShell. This could result in
arguments being parsed according to shell rules. For example:
void main() async {
// Will launch notepad.
Process.start('test.bat', ['test¬epad.exe']);
}
Users must read all data coming on the stdout
and stderr
streams of processes started with Process.start. If the user
does not read all data on the streams the underlying system
resources will not be released since there is still pending data.
The following code uses Process.start to grep for main in the
file test.dart on Linux.
var process = await Process.start('grep', ['-i', 'main', 'test.dart']);
stdout.addStream(process.stdout);
stderr.addStream(process.stderr);
If mode is ProcessStartMode.normal
(the default) a child
process will be started with stdin, stdout and stderr
connected to its parent. The parent process will not exit so long as the
child is running, unless exit
is called by the parent. If exit
is
called by the parent then the parent will be terminated but the child
will continue running.
If mode is ProcessStartMode.detached
a detached process will
be created. A detached process has no connection to its parent,
and can keep running on its own when the parent dies. The only
information available from a detached process is its pid. There
is no connection to its stdin, stdout or stderr, nor will
the process' exit code become available when it terminates.
If mode is ProcessStartMode.detachedWithStdio
a detached
process will be created where the stdin, stdout and
stderr
are connected. The creator can communicate with the child through
these. The detached process will keep running even if these
communication channels are closed or the parent dies. The process'
exit code will not become available when it terminated.
The default value for mode is ProcessStartMode.normal.
Implementation
external static Future<Process> start(
String executable,
List<String> arguments, {
String? workingDirectory,
Map<String, String>? environment,
bool includeParentEnvironment = true,
bool runInShell = false,
ProcessStartMode mode = ProcessStartMode.normal,
});