WebSocket#
Annotations: @SupportedBrowser.new(SupportedBrowser.CHROME), @SupportedBrowser.new(SupportedBrowser.FIREFOX),
@SupportedBrowser.new(SupportedBrowser.IE, '10'), @SupportedBrowser.new(SupportedBrowser.SAFARI),
@Unstable.new(), @Native.new("WebSocket")
Use the WebSocket interface to connect to a WebSocket, and to send and receive data on that WebSocket.
To use a WebSocket in your web app, first create a WebSocket object, passing the WebSocket URL as an argument to the constructor.
var webSocket = new WebSocket('ws://127.0.0.1:1337/ws');
To send data on the WebSocket, use the send method.
if (webSocket != null && webSocket.readyState == WebSocket.OPEN) {
webSocket.send(data);
} else {
print('WebSocket not connected, message $data not sent');
}
To receive data on the WebSocket, register a listener for message events.
webSocket.onMessage.listen((MessageEvent e) {
receivedData(e.data);
});
The message event handler receives a MessageEvent object as its sole argument. You can also define open, close, and error handlers, as specified by Events.
For more information, see the WebSockets section of the library tour and Introducing WebSockets, an HTML5Rocks.com tutorial.
Inheritance
Object → EventTarget → WebSocket
Constructors#
WebSocket() factory#
Implementation
factory WebSocket(String url, [Object? protocols]) {
if (protocols != null) {
return WebSocket._create_1(url, protocols);
}
return WebSocket._create_2(url);
}
Properties#
binaryType read / write#
Implementation
String? get binaryType native;
set binaryType(String? value) native;
bufferedAmount no setter#
Implementation
int? get bufferedAmount native;
extensions no setter#
Implementation
String? get extensions native;
hashCode no setter inherited#
Inherited from Interceptor.
Implementation
int get hashCode => Primitives.objectHashCode(this);
on no setter inherited#
This is an ease-of-use accessor for event streams which should only be used when an explicit accessor is not available.
Inherited from EventTarget.
Implementation
Events get on => new Events(this);
onClose no setter#
Stream of close events handled by this WebSocket.
Implementation
Stream<CloseEvent> get onClose => closeEvent.forTarget(this);
onError no setter#
Stream of error events handled by this WebSocket.
Implementation
Stream<Event> get onError => errorEvent.forTarget(this);
onMessage no setter#
Stream of message events handled by this WebSocket.
Implementation
Stream<MessageEvent> get onMessage => messageEvent.forTarget(this);
onOpen no setter#
Stream of open events handled by this WebSocket.
Implementation
Stream<Event> get onOpen => openEvent.forTarget(this);
protocol no setter#
Implementation
String? get protocol native;
readyState no setter#
Implementation
int get readyState native;
runtimeType no setter inherited#
Inherited from Interceptor.
Implementation
Type get runtimeType =>
getRuntimeTypeOfInterceptorNotArray(getInterceptor(this), this);
url no setter#
Implementation
String? get url native;
Methods#
addEventListener() inherited#
Inherited from EventTarget.
Implementation
void addEventListener(
String type,
EventListener? listener, [
bool? useCapture,
]) {
// TODO(leafp): This check is avoid a bug in our dispatch code when
// listener is null. The browser treats this call as a no-op in this
// case, so it's fine to short-circuit it, but we should not have to.
if (listener != null) {
_addEventListener(type, listener, useCapture);
}
}
close()#
Implementation
void close([int? code, String? reason]) native;
dispatchEvent() inherited#
Inherited from EventTarget.
Implementation
bool dispatchEvent(Event event) native;
noSuchMethod() inherited#
Invoked when a nonexistent method or property is accessed.
A dynamic member invocation can attempt to call a member which doesn't exist on the receiving object. Example:
dynamic object = 1;
object.add(42); // Statically allowed, run-time error
This invalid code will invoke the noSuchMethod method
of the integer 1 with an Invocation
representing the
.add(42) call and arguments (which then throws).
Classes can override noSuchMethod to provide custom behavior for such invalid dynamic invocations.
A class with a non-default noSuchMethod invocation can also omit implementations for members of its interface. Example:
class MockList<T> implements List<T> {
noSuchMethod(Invocation invocation) {
log(invocation);
super.noSuchMethod(invocation); // Will throw.
}
}
void main() {
MockList().add(42);
}
This code has no compile-time warnings or errors even though
the MockList class has no concrete implementation of
any of the List interface methods.
Calls to List methods are forwarded to noSuchMethod,
so this code will log an invocation similar to
Invocation.method(#add, [42])
and then throw.
If a value is returned from noSuchMethod,
it becomes the result of the original invocation.
If the value is not of a type that can be returned by the original
invocation, a type error occurs at the invocation.
The default behavior is to throw a NoSuchMethodError.
Inherited from Interceptor.
Implementation
dynamic noSuchMethod(Invocation invocation) {
throw NoSuchMethodError.withInvocation(this, invocation);
}
removeEventListener() inherited#
Inherited from EventTarget.
Implementation
void removeEventListener(
String type,
EventListener? listener, [
bool? useCapture,
]) {
// TODO(leafp): This check is avoid a bug in our dispatch code when
// listener is null. The browser treats this call as a no-op in this
// case, so it's fine to short-circuit it, but we should not have to.
if (listener != null) {
_removeEventListener(type, listener, useCapture);
}
}
send()#
Transmit data to the server over this connection.
This method accepts data of type Blob, ByteBuffer, String, or TypedData. Named variants sendBlob, sendByteBuffer, sendString, or sendTypedData, in contrast, only accept data of the specified type.
Implementation
void send(data) native;
sendBlob()#
Transmit data to the server over this connection.
This method accepts data of type Blob, ByteBuffer, String, or TypedData. Named variants sendBlob, sendByteBuffer, sendString, or sendTypedData, in contrast, only accept data of the specified type.
Implementation
@JSName('send')
/**
* Transmit data to the server over this connection.
*
* This method accepts data of type [Blob], [ByteBuffer], [String], or
* [TypedData]. Named variants [sendBlob], [sendByteBuffer], [sendString],
* or [sendTypedData], in contrast, only accept data of the specified type.
*/
void sendBlob(Blob data) native;
sendByteBuffer()#
Transmit data to the server over this connection.
This method accepts data of type Blob, ByteBuffer, String, or TypedData. Named variants sendBlob, sendByteBuffer, sendString, or sendTypedData, in contrast, only accept data of the specified type.
Implementation
@JSName('send')
/**
* Transmit data to the server over this connection.
*
* This method accepts data of type [Blob], [ByteBuffer], [String], or
* [TypedData]. Named variants [sendBlob], [sendByteBuffer], [sendString],
* or [sendTypedData], in contrast, only accept data of the specified type.
*/
void sendByteBuffer(ByteBuffer data) native;
sendString()#
Transmit data to the server over this connection.
This method accepts data of type Blob, ByteBuffer, String, or TypedData. Named variants sendBlob, sendByteBuffer, sendString, or sendTypedData, in contrast, only accept data of the specified type.
Implementation
@JSName('send')
/**
* Transmit data to the server over this connection.
*
* This method accepts data of type [Blob], [ByteBuffer], [String], or
* [TypedData]. Named variants [sendBlob], [sendByteBuffer], [sendString],
* or [sendTypedData], in contrast, only accept data of the specified type.
*/
void sendString(String data) native;
sendTypedData()#
Transmit data to the server over this connection.
This method accepts data of type Blob, ByteBuffer, String, or TypedData. Named variants sendBlob, sendByteBuffer, sendString, or sendTypedData, in contrast, only accept data of the specified type.
Implementation
@JSName('send')
/**
* Transmit data to the server over this connection.
*
* This method accepts data of type [Blob], [ByteBuffer], [String], or
* [TypedData]. Named variants [sendBlob], [sendByteBuffer], [sendString],
* or [sendTypedData], in contrast, only accept data of the specified type.
*/
void sendTypedData(TypedData data) native;
toString() inherited#
A string representation of this object.
Some classes have a default textual representation,
often paired with a static parse function (like int.parse).
These classes will provide the textual representation as
their string representation.
Other classes have no meaningful textual representation
that a program will care about.
Such classes will typically override toString to provide
useful information when inspecting the object,
mainly for debugging or logging.
Inherited from Interceptor.
Implementation
String toString() => Primitives.objectToHumanReadableString(this);
Operators#
operator ==() inherited#
The equality operator.
The default behavior for all Objects is to return true if and
only if this object and other are the same object.
Override this method to specify a different equality relation on a class. The overriding method must still be an equivalence relation. That is, it must be:
Total: It must return a boolean for all arguments. It should never throw.
Reflexive: For all objects
o,o == omust be true.-
Symmetric: For all objects
o1ando2,o1 == o2ando2 == o1must either both be true, or both be false. -
Transitive: For all objects
o1,o2, ando3, ifo1 == o2ando2 == o3are true, theno1 == o3must be true.
The method should also be consistent over time, so whether two objects are equal should only change if at least one of the objects was modified.
If a subclass overrides the equality operator, it should override the hashCode method as well to maintain consistency.
Inherited from Interceptor.
Implementation
bool operator ==(Object other) => identical(this, other);
Static Properties#
supported no setter#
Checks if this type is supported on the current platform.
Implementation
static bool get supported =>
JS('bool', 'typeof window.WebSocket != "undefined"');
Constants#
CLOSED#
Implementation
static const int CLOSED = 3;
closeEvent#
Static factory designed to expose close events to event
handlers that are not necessarily instances of WebSocket.
See EventStreamProvider for usage information.
Implementation
static const EventStreamProvider<CloseEvent> closeEvent =
const EventStreamProvider<CloseEvent>('close');
CLOSING#
Implementation
static const int CLOSING = 2;
CONNECTING#
Implementation
static const int CONNECTING = 0;
errorEvent#
Static factory designed to expose error events to event
handlers that are not necessarily instances of WebSocket.
See EventStreamProvider for usage information.
Implementation
static const EventStreamProvider<Event> errorEvent =
const EventStreamProvider<Event>('error');
messageEvent#
Static factory designed to expose message events to event
handlers that are not necessarily instances of WebSocket.
See EventStreamProvider for usage information.
Implementation
static const EventStreamProvider<MessageEvent> messageEvent =
const EventStreamProvider<MessageEvent>('message');
OPEN#
Implementation
static const int OPEN = 1;
openEvent#
Static factory designed to expose open events to event
handlers that are not necessarily instances of WebSocket.
See EventStreamProvider for usage information.
Implementation
static const EventStreamProvider<Event> openEvent =
const EventStreamProvider<Event>('open');