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DomRectReadOnly ​

class DomRectReadOnly extends JavaScriptObject implements Rectangle<num>

Annotations: @Native.new("DOMRectReadOnly")

Implemented types

Constructors ​

DomRectReadOnly() factory ​

factory DomRectReadOnly([num? x, num? y, num? width, num? height])
Implementation
dart
factory DomRectReadOnly([num? x, num? y, num? width, num? height]) {
  if (height != null) {
    return DomRectReadOnly._create_1(x, y, width, height);
  }
  if (width != null) {
    return DomRectReadOnly._create_2(x, y, width);
  }
  if (y != null) {
    return DomRectReadOnly._create_3(x, y);
  }
  if (x != null) {
    return DomRectReadOnly._create_4(x);
  }
  return DomRectReadOnly._create_5();
}

Properties ​

bottom no setter ​

num get bottom

The y-coordinate of the bottom edge.

Implementation
dart
num get bottom => _bottom!;

bottomLeft no setter ​

Point<num> get bottomLeft
Implementation
dart
Point get bottomLeft => new Point(this.left, this.top + this.height);

bottomRight no setter ​

Point<num> get bottomRight
Implementation
dart
Point get bottomRight =>
    new Point(this.left + this.width, this.top + this.height);

hashCode no setter ​

int get hashCode

The hash code for this object.

A hash code is a single integer which represents the state of the object that affects operator == comparisons.

All objects have hash codes. The default hash code implemented by Object represents only the identity of the object, the same way as the default operator == implementation only considers objects equal if they are identical (see identityHashCode).

If operator == is overridden to use the object state instead, the hash code must also be changed to represent that state, otherwise the object cannot be used in hash based data structures like the default Set and Map implementations.

Hash codes must be the same for objects that are equal to each other according to operator ==. The hash code of an object should only change if the object changes in a way that affects equality. There are no further requirements for the hash codes. They need not be consistent between executions of the same program and there are no distribution guarantees.

Objects that are not equal are allowed to have the same hash code. It is even technically allowed that all instances have the same hash code, but if clashes happen too often, it may reduce the efficiency of hash-based data structures like HashSet or HashMap.

If a subclass overrides hashCode, it should override the operator == operator as well to maintain consistency.

Implementation
dart
int get hashCode => Object.hash(left, top, width, height);

height no setter override ​

num get height

The height of the rectangle.

Implementation
dart
num get height => _height!;

left no setter override ​

num get left

The x-coordinate of the left edge.

Implementation
dart
num get left => _left!;

right no setter ​

num get right

The x-coordinate of the right edge.

Implementation
dart
num get right => _right!;

runtimeType no setter inherited ​

Type get runtimeType

Inherited from Interceptor.

Implementation
dart
Type get runtimeType =>
    getRuntimeTypeOfInterceptorNotArray(getInterceptor(this), this);

top no setter override ​

num get top

The y-coordinate of the top edge.

Implementation
dart
num get top => _top!;

topLeft no setter ​

Point<num> get topLeft
Implementation
dart
Point get topLeft => new Point(this.left, this.top);

topRight no setter ​

Point<num> get topRight
Implementation
dart
Point get topRight => new Point(this.left + this.width, this.top);

width no setter override ​

num get width

The width of the rectangle.

Implementation
dart
num get width => _width!;

x no setter ​

num? get x
Implementation
dart
num? get x native;

y no setter ​

num? get y
Implementation
dart
num? get y native;

Methods ​

boundingBox() ​

Rectangle<num> boundingBox(Rectangle<num> other)

Returns a new rectangle which completely contains this and other.

Implementation
dart
Rectangle boundingBox(Rectangle other) {
  var right = max(this.left + this.width, other.left + other.width);
  var bottom = max(this.top + this.height, other.top + other.height);

  var left = min(this.left, other.left);
  var top = min(this.top, other.top);

  return new Rectangle(left, top, right - left, bottom - top);
}

containsPoint() ​

bool containsPoint(Point<num> another)

Tests whether another is inside or along the edges of this.

Implementation
dart
bool containsPoint(Point<num> another) {
  return another.x >= left &&
      another.x <= left + width &&
      another.y >= top &&
      another.y <= top + height;
}

containsRectangle() ​

bool containsRectangle(Rectangle<num> another)

Tests whether this entirely contains another.

Implementation
dart
bool containsRectangle(Rectangle<num> another) {
  return left <= another.left &&
      left + width >= another.left + another.width &&
      top <= another.top &&
      top + height >= another.top + another.height;
}

intersection() ​

Rectangle<num>? intersection(Rectangle<num> other)

Computes the intersection of this and other.

The intersection of two axis-aligned rectangles, if any, is always another axis-aligned rectangle.

Returns the intersection of this and other, or null if they don't intersect.

Implementation
dart
Rectangle? intersection(Rectangle other) {
  var x0 = max(left, other.left);
  var x1 = min(left + width, other.left + other.width);

  if (x0 <= x1) {
    var y0 = max(top, other.top);
    var y1 = min(top + height, other.top + other.height);

    if (y0 <= y1) {
      return new Rectangle(x0, y0, x1 - x0, y1 - y0);
    }
  }
  return null;
}

intersects() ​

bool intersects(Rectangle<num> other)

Returns true if this intersects other.

Implementation
dart
bool intersects(Rectangle<num> other) {
  return (left <= other.left + other.width &&
      other.left <= left + width &&
      top <= other.top + other.height &&
      other.top <= top + height);
}

noSuchMethod() inherited ​

dynamic noSuchMethod(Invocation invocation)

Invoked when a nonexistent method or property is accessed.

A dynamic member invocation can attempt to call a member which doesn't exist on the receiving object. Example:

dart
dynamic object = 1;
object.add(42); // Statically allowed, run-time error

This invalid code will invoke the noSuchMethod method of the integer 1 with an Invocation representing the .add(42) call and arguments (which then throws).

Classes can override noSuchMethod to provide custom behavior for such invalid dynamic invocations.

A class with a non-default noSuchMethod invocation can also omit implementations for members of its interface. Example:

dart
class MockList<T> implements List<T> {
  noSuchMethod(Invocation invocation) {
    log(invocation);
    super.noSuchMethod(invocation); // Will throw.
  }
}
void main() {
  MockList().add(42);
}

This code has no compile-time warnings or errors even though the MockList class has no concrete implementation of any of the List interface methods. Calls to List methods are forwarded to noSuchMethod, so this code will log an invocation similar to Invocation.method(#add, [42]) and then throw.

If a value is returned from noSuchMethod, it becomes the result of the original invocation. If the value is not of a type that can be returned by the original invocation, a type error occurs at the invocation.

The default behavior is to throw a NoSuchMethodError.

Inherited from Interceptor.

Implementation
dart
dynamic noSuchMethod(Invocation invocation) {
  throw NoSuchMethodError.withInvocation(this, invocation);
}

toString() ​

String toString()

A string representation of this object.

Some classes have a default textual representation, often paired with a static parse function (like int.parse). These classes will provide the textual representation as their string representation.

Other classes have no meaningful textual representation that a program will care about. Such classes will typically override toString to provide useful information when inspecting the object, mainly for debugging or logging.

Implementation
dart
String toString() {
  return 'Rectangle ($left, $top) $width x $height';
}

Operators ​

operator ==() ​

bool operator ==(Object other)

The equality operator.

The default behavior for all Objects is to return true if and only if this object and other are the same object.

Override this method to specify a different equality relation on a class. The overriding method must still be an equivalence relation. That is, it must be:

  • Total: It must return a boolean for all arguments. It should never throw.

  • Reflexive: For all objects o, o == o must be true.

  • Symmetric: For all objects o1 and o2, o1 == o2 and o2 == o1 must either both be true, or both be false.

  • Transitive: For all objects o1, o2, and o3, if o1 == o2 and o2 == o3 are true, then o1 == o3 must be true.

The method should also be consistent over time, so whether two objects are equal should only change if at least one of the objects was modified.

If a subclass overrides the equality operator, it should override the hashCode method as well to maintain consistency.

Implementation
dart
bool operator ==(other) =>
    other is Rectangle &&
    left == other.left &&
    top == other.top &&
    width == other.width &&
    height == other.height;

Static Methods ​

fromRect() ​

DomRectReadOnly fromRect([Map<dynamic, dynamic>? other])
Implementation
dart
static DomRectReadOnly fromRect([Map? other]) {
  if (other != null) {
    var other_1 = convertDartToNative_Dictionary(other);
    return _fromRect_1(other_1);
  }
  return _fromRect_2();
}