RAutocomplete<T>
Logoheadless

RAutocomplete<T>#

class RAutocomplete<T>

Headless autocomplete (input + menu).

Constructors#

RAutocomplete() const#

const RAutocomplete({ dynamic key, required RAutocompleteSource<T> source, required dynamic itemAdapter, dynamic onSelected, List<T>? selectedValues, dynamic onSelectionChanged, dynamic controller, dynamic focusNode, bool autofocus = false, bool disabled = false, bool readOnly = false, dynamic initialValue, String? placeholder, String? semanticLabel, RAutocompleteStyle? style, dynamic fieldSlots, dynamic fieldOverrides, dynamic menuSlots, dynamic menuOverrides, bool openOnFocus = true, bool openOnInput = true, bool openOnTap = true, bool closeOnSelected = true, int? maxOptions, bool hideSelectedOptions = false, bool pinSelectedOptions = false, dynamic selectedValuesPresentation, bool clearQueryOnSelection = false, })

Creates an autocomplete with the given source.

Implementation
const RAutocomplete({
  super.key,
  required this.source,
  required this.itemAdapter,
  this.onSelected,
  this.selectedValues,
  this.onSelectionChanged,
  this.controller,
  this.focusNode,
  this.autofocus = false,
  this.disabled = false,
  this.readOnly = false,
  this.initialValue,
  this.placeholder,
  this.semanticLabel,
  this.style,
  this.fieldSlots,
  this.fieldOverrides,
  this.menuSlots,
  this.menuOverrides,
  this.openOnFocus = true,
  this.openOnInput = true,
  this.openOnTap = true,
  this.closeOnSelected = true,
  this.maxOptions,
  this.hideSelectedOptions = false,
  this.pinSelectedOptions = false,
  this.selectedValuesPresentation,
  this.clearQueryOnSelection = false,
})  : assert(
        controller == null || initialValue == null,
        'initialValue is only supported when controller is null.',
      ),
      assert(
        onSelectionChanged == null && selectedValues == null,
        'Use RAutocomplete.multiple for multiple selection.',
      ),
      assert(
        selectedValuesPresentation == null,
        'selectedValuesPresentation is only supported in multiple mode.',
      ),
      assert(
        clearQueryOnSelection == false,
        'clearQueryOnSelection is only supported in multiple mode.',
      );

RAutocomplete.multiple() const#

const RAutocomplete.multiple({ dynamic key, required RAutocompleteSource<T> source, required dynamic itemAdapter, required List<T>? selectedValues, required dynamic onSelectionChanged, dynamic controller, dynamic focusNode, bool autofocus = false, bool disabled = false, bool readOnly = false, dynamic initialValue, String? placeholder, String? semanticLabel, RAutocompleteStyle? style, dynamic fieldSlots, dynamic fieldOverrides, dynamic menuSlots, dynamic menuOverrides, bool openOnFocus = true, bool openOnInput = true, bool openOnTap = true, bool closeOnSelected = false, int? maxOptions, bool hideSelectedOptions = false, bool pinSelectedOptions = false, dynamic selectedValuesPresentation, bool clearQueryOnSelection = true, })

Creates a multiple-selection autocomplete.

Implementation
const RAutocomplete.multiple({
  super.key,
  required this.source,
  required this.itemAdapter,
  required this.selectedValues,
  required this.onSelectionChanged,
  this.controller,
  this.focusNode,
  this.autofocus = false,
  this.disabled = false,
  this.readOnly = false,
  this.initialValue,
  this.placeholder,
  this.semanticLabel,
  this.style,
  this.fieldSlots,
  this.fieldOverrides,
  this.menuSlots,
  this.menuOverrides,
  this.openOnFocus = true,
  this.openOnInput = true,
  this.openOnTap = true,
  this.closeOnSelected = false,
  this.maxOptions,
  this.hideSelectedOptions = false,
  this.pinSelectedOptions = false,
  this.selectedValuesPresentation,
  this.clearQueryOnSelection = true,
})  : onSelected = null,
      assert(
        controller == null || initialValue == null,
        'initialValue is only supported when controller is null.',
      );

Properties#

autofocus final#

final bool autofocus
Implementation
final bool autofocus;

clearQueryOnSelection final#

final bool clearQueryOnSelection
Implementation
final bool clearQueryOnSelection;

closeOnSelected final#

final bool closeOnSelected
Implementation
final bool closeOnSelected;

controller final#

final dynamic controller
Implementation
final TextEditingController? controller;

disabled final#

final bool disabled
Implementation
final bool disabled;

fieldOverrides final#

final dynamic fieldOverrides
Implementation
final RenderOverrides? fieldOverrides;

fieldSlots final#

final dynamic fieldSlots
Implementation
final RTextFieldSlots? fieldSlots;

focusNode final#

final dynamic focusNode
Implementation
final FocusNode? focusNode;

hashCode no setter inherited#

int get hashCode

The hash code for this object.

A hash code is a single integer which represents the state of the object that affects operator == comparisons.

All objects have hash codes. The default hash code implemented by Object represents only the identity of the object, the same way as the default operator == implementation only considers objects equal if they are identical (see identityHashCode).

If operator == is overridden to use the object state instead, the hash code must also be changed to represent that state, otherwise the object cannot be used in hash based data structures like the default Set and Map implementations.

Hash codes must be the same for objects that are equal to each other according to operator ==. The hash code of an object should only change if the object changes in a way that affects equality. There are no further requirements for the hash codes. They need not be consistent between executions of the same program and there are no distribution guarantees.

Objects that are not equal are allowed to have the same hash code. It is even technically allowed that all instances have the same hash code, but if clashes happen too often, it may reduce the efficiency of hash-based data structures like HashSet or HashMap.

If a subclass overrides hashCode, it should override the operator == operator as well to maintain consistency.

Inherited from Object.

Implementation
external int get hashCode;

hideSelectedOptions final#

final bool hideSelectedOptions
Implementation
final bool hideSelectedOptions;

initialValue final#

final dynamic initialValue
Implementation
final TextEditingValue? initialValue;

isDisabled no setter#

bool get isDisabled
Implementation
bool get isDisabled {
  if (disabled) return true;
  if (isMultiple) return false;
  return onSelected == null;
}

isMultiple no setter#

bool get isMultiple
Implementation
bool get isMultiple => onSelectionChanged != null;

itemAdapter final#

final dynamic itemAdapter
Implementation
final HeadlessItemAdapter<T> itemAdapter;

maxOptions final#

final int? maxOptions
Implementation
final int? maxOptions;

menuOverrides final#

final dynamic menuOverrides
Implementation
final RenderOverrides? menuOverrides;

menuSlots final#

final dynamic menuSlots
Implementation
final RDropdownButtonSlots? menuSlots;

onSelected final#

final dynamic onSelected
Implementation
final ValueChanged<T>? onSelected;

onSelectionChanged final#

final dynamic onSelectionChanged
Implementation
final ValueChanged<List<T>>? onSelectionChanged;

openOnFocus final#

final bool openOnFocus
Implementation
final bool openOnFocus;

openOnInput final#

final bool openOnInput
Implementation
final bool openOnInput;

openOnTap final#

final bool openOnTap
Implementation
final bool openOnTap;

pinSelectedOptions final#

final bool pinSelectedOptions
Implementation
final bool pinSelectedOptions;

placeholder final#

final String? placeholder
Implementation
final String? placeholder;

readOnly final#

final bool readOnly
Implementation
final bool readOnly;

runtimeType no setter inherited#

Type get runtimeType

A representation of the runtime type of the object.

Inherited from Object.

Implementation
external Type get runtimeType;

selectedValues final#

final List<T>? selectedValues
Implementation
final List<T>? selectedValues;

selectedValuesPresentation final#

final dynamic selectedValuesPresentation
Implementation
final RAutocompleteSelectedValuesPresentation? selectedValuesPresentation;

semanticLabel final#

final String? semanticLabel
Implementation
final String? semanticLabel;

source final#

final RAutocompleteSource<T> source
Implementation
final RAutocompleteSource<T> source;

style final#

final RAutocompleteStyle? style

Simple, Flutter-like styling sugar for field and options menu.

Internally converted to RenderOverrides for the input field and menu. If explicit overrides are provided, they take precedence.

Implementation
final RAutocompleteStyle? style;

Methods#

createState()#

dynamic createState()
Implementation
@override
State<RAutocomplete<T>> createState() => _RAutocompleteState<T>();

noSuchMethod() inherited#

dynamic noSuchMethod(Invocation invocation)

Invoked when a nonexistent method or property is accessed.

A dynamic member invocation can attempt to call a member which doesn't exist on the receiving object. Example:

dynamic object = 1;
object.add(42); // Statically allowed, run-time error

This invalid code will invoke the noSuchMethod method of the integer 1 with an Invocation representing the .add(42) call and arguments (which then throws).

Classes can override noSuchMethod to provide custom behavior for such invalid dynamic invocations.

A class with a non-default noSuchMethod invocation can also omit implementations for members of its interface. Example:

class MockList<T> implements List<T> {
  noSuchMethod(Invocation invocation) {
    log(invocation);
    super.noSuchMethod(invocation); // Will throw.
  }
}
void main() {
  MockList().add(42);
}

This code has no compile-time warnings or errors even though the MockList class has no concrete implementation of any of the List interface methods. Calls to List methods are forwarded to noSuchMethod, so this code will log an invocation similar to Invocation.method(#add, [42]) and then throw.

If a value is returned from noSuchMethod, it becomes the result of the original invocation. If the value is not of a type that can be returned by the original invocation, a type error occurs at the invocation.

The default behavior is to throw a NoSuchMethodError.

Inherited from Object.

Implementation
@pragma("vm:entry-point")
@pragma("wasm:entry-point")
external dynamic noSuchMethod(Invocation invocation);

toString() inherited#

String toString()

A string representation of this object.

Some classes have a default textual representation, often paired with a static parse function (like int.parse). These classes will provide the textual representation as their string representation.

Other classes have no meaningful textual representation that a program will care about. Such classes will typically override toString to provide useful information when inspecting the object, mainly for debugging or logging.

Inherited from Object.

Implementation
external String toString();

Operators#

operator ==() inherited#

bool operator ==(Object other)

The equality operator.

The default behavior for all Objects is to return true if and only if this object and other are the same object.

Override this method to specify a different equality relation on a class. The overriding method must still be an equivalence relation. That is, it must be:

  • Total: It must return a boolean for all arguments. It should never throw.

  • Reflexive: For all objects o, o == o must be true.

  • Symmetric: For all objects o1 and o2, o1 == o2 and o2 == o1 must either both be true, or both be false.

  • Transitive: For all objects o1, o2, and o3, if o1 == o2 and o2 == o3 are true, then o1 == o3 must be true.

The method should also be consistent over time, so whether two objects are equal should only change if at least one of the objects was modified.

If a subclass overrides the equality operator, it should override the hashCode method as well to maintain consistency.

Inherited from Object.

Implementation
external bool operator ==(Object other);