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JSExport
class JSExportAnnotation to allow Dart classes to be wrapped with a JS object using dart:js_interop's createJSInteropWrapper.
When an instance of a class annotated with this annotation is passed to createJSInteropWrapper, the method returns a JS object that contains a property for each of the class' instance members. When called, these properties forward to the instance's corresponding members.
You can either annotate specific instance members to only wrap those members or you can annotate the entire class, which will include all of its instance members.
By default, the property will have the same name as the corresponding instance member. You can change the property name of a member in the JS object by providing a name in the @JSExport annotation on the member, like so:
dart
class Export {
@JSExport('printHelloWorld')
void printMessage() => print('Hello World!');
}which will then set the property 'printHelloWorld' in the JS object to forward to printMessage.
Classes and mixins in the hierarchy of the annotated class are included only if they are annotated as well or specific members in them are annotated. If a superclass does not have an annotation anywhere, its members are not included. If members are overridden, only the overriding member will be wrapped as long as it or its class has this annotation.
Only concrete instance members can and will be wrapped, and it's an error to annotate other members with this annotation.
Constructors
JSExport() const
const JSExport([String name = ''])Implementation
dart
const JSExport([this.name = '']);Properties
hashCode no setter inherited
int get hashCodeThe hash code for this object.
A hash code is a single integer which represents the state of the object that affects operator == comparisons.
All objects have hash codes. The default hash code implemented by Object represents only the identity of the object, the same way as the default operator == implementation only considers objects equal if they are identical (see identityHashCode).
If operator == is overridden to use the object state instead, the hash code must also be changed to represent that state, otherwise the object cannot be used in hash based data structures like the default Set and Map implementations.
Hash codes must be the same for objects that are equal to each other according to operator ==. The hash code of an object should only change if the object changes in a way that affects equality. There are no further requirements for the hash codes. They need not be consistent between executions of the same program and there are no distribution guarantees.
Objects that are not equal are allowed to have the same hash code. It is even technically allowed that all instances have the same hash code, but if clashes happen too often, it may reduce the efficiency of hash-based data structures like HashSet or HashMap.
If a subclass overrides hashCode, it should override the operator == operator as well to maintain consistency.
Inherited from Object.
Implementation
dart
external int get hashCode;name final
final String nameImplementation
dart
final String name;runtimeType no setter inherited
Type get runtimeTypeA representation of the runtime type of the object.
Inherited from Object.
Implementation
dart
external Type get runtimeType;Methods
noSuchMethod() inherited
dynamic noSuchMethod(Invocation invocation)Invoked when a nonexistent method or property is accessed.
A dynamic member invocation can attempt to call a member which doesn't exist on the receiving object. Example:
dart
dynamic object = 1;
object.add(42); // Statically allowed, run-time errorThis invalid code will invoke the noSuchMethod method of the integer 1 with an Invocation representing the .add(42) call and arguments (which then throws).
Classes can override noSuchMethod to provide custom behavior for such invalid dynamic invocations.
A class with a non-default noSuchMethod invocation can also omit implementations for members of its interface. Example:
dart
class MockList<T> implements List<T> {
noSuchMethod(Invocation invocation) {
log(invocation);
super.noSuchMethod(invocation); // Will throw.
}
}
void main() {
MockList().add(42);
}This code has no compile-time warnings or errors even though the MockList class has no concrete implementation of any of the List interface methods. Calls to List methods are forwarded to noSuchMethod, so this code will log an invocation similar to Invocation.method(#add, [42]) and then throw.
If a value is returned from noSuchMethod, it becomes the result of the original invocation. If the value is not of a type that can be returned by the original invocation, a type error occurs at the invocation.
The default behavior is to throw a NoSuchMethodError.
Inherited from Object.
Implementation
dart
@pragma("vm:entry-point")
@pragma("wasm:entry-point")
external dynamic noSuchMethod(Invocation invocation);toString() inherited
String toString()A string representation of this object.
Some classes have a default textual representation, often paired with a static parse function (like int.parse). These classes will provide the textual representation as their string representation.
Other classes have no meaningful textual representation that a program will care about. Such classes will typically override toString to provide useful information when inspecting the object, mainly for debugging or logging.
Inherited from Object.
Implementation
dart
external String toString();Operators
operator ==() inherited
The equality operator.
The default behavior for all Objects is to return true if and only if this object and other are the same object.
Override this method to specify a different equality relation on a class. The overriding method must still be an equivalence relation. That is, it must be:
Total: It must return a boolean for all arguments. It should never throw.
Reflexive: For all objects
o,o == omust be true.Symmetric: For all objects
o1ando2,o1 == o2ando2 == o1must either both be true, or both be false.Transitive: For all objects
o1,o2, ando3, ifo1 == o2ando2 == o3are true, theno1 == o3must be true.
The method should also be consistent over time, so whether two objects are equal should only change if at least one of the objects was modified.
If a subclass overrides the equality operator, it should override the hashCode method as well to maintain consistency.
Inherited from Object.
Implementation
dart
external bool operator ==(Object other);