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SplayTreeSet<E> final
final class SplayTreeSet<E> extends _SplayTree<E, _SplayTreeSetNode<E>> with Iterable<E>, SetMixin<E>A Set of objects that can be ordered relative to each other.
The set is based on a self-balancing binary tree. It allows most operations in amortized logarithmic time.
Elements of the set are compared using the compare function passed in the constructor, both for ordering and for equality. If the set contains only an object a, then set.contains(b) will return true if and only if compare(a, b) == 0, and the value of a == b is not even checked. If the compare function is omitted, the objects are assumed to be Comparable, and are compared using their Comparable.compareTo method. Non-comparable objects (including null) will not work as an element in that case.
Note: Do not modify a set (add or remove elements) while an operation is being performed on that set, for example in functions called during a forEach or containsAll call, or while iterating the set.
Do not modify elements in a way which changes their equality (and thus their hash code) while they are in the set. Some specialized kinds of sets may be more permissive with regards to equality, in which case they should document their different behavior and restrictions.
Example:
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final planets = SplayTreeSet<String>((a, b) => a.compareTo(b));To add data to a set, use add or addAll.
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planets.add('Neptune');
planets.addAll({'Venus', 'Mars', 'Earth', 'Jupiter'});
print(planets); // {Earth, Jupiter, Mars, Neptune, Venus}To check if the set is empty, use isEmpty or isNotEmpty. To find the number of elements in the set, use length.
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final isEmpty = planets.isEmpty; // false
final length = planets.length; // 5To check whether the set contains a specific element, use contains.
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final marsExists = planets.contains('Mars'); // trueTo get element value using index, use elementAt.
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final elementAt = planets.elementAt(1);
print(elementAt); // JupiterTo make a copy of set, use toSet.
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final copySet = planets.toSet(); // a `SplayTreeSet` with the same ordering.
print(copySet); // {Earth, Jupiter, Mars, Neptune, Venus}To remove an element, use remove.
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final removedValue = planets.remove('Mars'); // true
print(planets); // {Earth, Jupiter, Neptune, Venus}To remove multiple elements at the same time, use removeWhere.
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planets.removeWhere((element) => element.startsWith('J'));
print(planets); // {Earth, Neptune, Venus}To removes all elements in this set that do not meet a condition, use retainWhere.
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planets.retainWhere((element) => element.contains('Earth'));
print(planets); // {Earth}To remove all elements and empty the set, use clear.
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planets.clear();
print(planets.isEmpty); // true
print(planets); // {}See also:
- Set is a base-class for collection of objects.
- HashSet the order of the objects in the iterations is not guaranteed.
- LinkedHashSet objects stored based on insertion order.
Mixed-in types
Available Extensions
Constructors
SplayTreeSet()
Create a new SplayTreeSet with the given compare function.
If the compare function is omitted, it defaults to Comparable.compare, and the elements must be comparable.
A provided compare function may not work on all objects. It may not even work on all E instances.
For operations that add elements to the set, the user is supposed to not pass in objects that don't work with the compare function.
The methods contains, remove, lookup, removeAll or retainAll are typed to accept any object(s), and the isValidKey test can used to filter those objects before handing them to the compare function.
If isValidKey is provided, only values satisfying isValidKey(other) are compared using the compare method in the methods mentioned above. If the isValidKey function returns false for an object, it is assumed to not be in the set.
If omitted, the isValidKey function defaults to checking against the type parameter: other is E.
Implementation
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SplayTreeSet([
int Function(E key1, E key2)? compare,
bool Function(dynamic potentialKey)? isValidKey,
]) : _compare = compare ?? _defaultCompare<E>(),
_validKey = isValidKey;SplayTreeSet.from() factory
factory SplayTreeSet.from(
Iterable<dynamic> elements, [
(int Function(E key1, E key2))? compare,
(bool Function(dynamic))? isValidKey,
])Creates a SplayTreeSet that contains all elements.
The set works as if created by SplayTreeSet<E>(compare, isValidKey).
All the elements should be instances of E and valid arguments to compare. The elements iterable itself may have any element type, so this constructor can be used to down-cast a Set, for example as:
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Set<SuperType> superSet = ...;
Set<SubType> subSet =
SplayTreeSet<SubType>.from(superSet.whereType<SubType>());Example:
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final numbers = <num>[20, 30, 10];
final setFrom = SplayTreeSet<int>.from(numbers);
print(setFrom); // {10, 20, 30}Implementation
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factory SplayTreeSet.from(
Iterable elements, [
int Function(E key1, E key2)? compare,
bool Function(dynamic potentialKey)? isValidKey,
]) {
if (elements is Iterable<E>) {
return SplayTreeSet<E>.of(elements, compare, isValidKey);
}
SplayTreeSet<E> result = SplayTreeSet<E>(compare, isValidKey);
for (var element in elements) {
result.add(element as dynamic);
}
return result;
}SplayTreeSet.of() factory
factory SplayTreeSet.of(
Iterable<E> elements, [
(int Function(E key1, E key2))? compare,
(bool Function(dynamic))? isValidKey,
])Creates a SplayTreeSet from elements.
The set works as if created by new SplayTreeSet<E>(compare, isValidKey).
All the elements should be valid as arguments to the compare function. Example:
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final baseSet = <int>{1, 2, 3};
final setOf = SplayTreeSet<num>.of(baseSet);
print(setOf); // {1, 2, 3}Implementation
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factory SplayTreeSet.of(
Iterable<E> elements, [
int Function(E key1, E key2)? compare,
bool Function(dynamic potentialKey)? isValidKey,
]) => SplayTreeSet(compare, isValidKey)..addAll(elements);Properties
first no setter override
E get firstThe first element.
Throws a StateError if this is empty. Otherwise returns the first element in the iteration order, equivalent to this.elementAt(0).
Implementation
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E get first {
final root = _root;
if (root == null) throw IterableElementError.noElement();
return (_root = _splayMin(root)).key;
}firstOrNull extension no setter
T? get firstOrNullThe first element of this iterator, or null if the iterable is empty.
Available on Iterable<E>, provided by the IterableExtensions<T> extension
Implementation
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T? get firstOrNull {
var iterator = this.iterator;
if (iterator.moveNext()) return iterator.current;
return null;
}hashCode no setter inherited
int get hashCodeThe hash code for this object.
A hash code is a single integer which represents the state of the object that affects operator == comparisons.
All objects have hash codes. The default hash code implemented by Object represents only the identity of the object, the same way as the default operator == implementation only considers objects equal if they are identical (see identityHashCode).
If operator == is overridden to use the object state instead, the hash code must also be changed to represent that state, otherwise the object cannot be used in hash based data structures like the default Set and Map implementations.
Hash codes must be the same for objects that are equal to each other according to operator ==. The hash code of an object should only change if the object changes in a way that affects equality. There are no further requirements for the hash codes. They need not be consistent between executions of the same program and there are no distribution guarantees.
Objects that are not equal are allowed to have the same hash code. It is even technically allowed that all instances have the same hash code, but if clashes happen too often, it may reduce the efficiency of hash-based data structures like HashSet or HashMap.
If a subclass overrides hashCode, it should override the operator == operator as well to maintain consistency.
Inherited from Object.
Implementation
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external int get hashCode;indexed extension no setter
Iterable<Record> get indexedPairs of elements of the indices and elements of this iterable.
The elements are (0, this.first) through (this.length - 1, this.last), in index/iteration order.
Available on Iterable<E>, provided by the IterableExtensions<T> extension
Implementation
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@pragma('vm:prefer-inline')
Iterable<(int, T)> get indexed => IndexedIterable<T>(this, 0);isEmpty no setter override
bool get isEmptyWhether this collection has no elements.
May be computed by checking if iterator.moveNext() returns false.
Example:
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final emptyList = <int>[];
print(emptyList.isEmpty); // true;
print(emptyList.iterator.moveNext()); // falseImplementation
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bool get isEmpty => _root == null;isNotEmpty no setter override
bool get isNotEmptyWhether this collection has at least one element.
May be computed by checking if iterator.moveNext() returns true.
Example:
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final numbers = <int>{1, 2, 3};
print(numbers.isNotEmpty); // true;
print(numbers.iterator.moveNext()); // trueImplementation
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bool get isNotEmpty => _root != null;iterator no setter override
Iterator<E> get iteratorA new Iterator that allows iterating the elements of this Iterable.
Iterable classes may specify the iteration order of their elements (for example List always iterate in index order), or they may leave it unspecified (for example a hash-based Set may iterate in any order).
Each time iterator is read, it returns a new iterator, which can be used to iterate through all the elements again. The iterators of the same iterable can be stepped through independently, but should return the same elements in the same order, as long as the underlying collection isn't changed.
Modifying the collection may cause new iterators to produce different elements, and may change the order of existing elements. A List specifies its iteration order precisely, so modifying the list changes the iteration order predictably. A hash-based Set may change its iteration order completely when adding a new element to the set.
Modifying the underlying collection after creating the new iterator may cause an error the next time Iterator.moveNext is called on that iterator. Any modifiable iterable class should specify which operations will break iteration.
Implementation
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Iterator<E> get iterator =>
_SplayTreeKeyIterator<E, _SplayTreeSetNode<E>>(this);last no setter override
E get lastThe last element.
Throws a StateError if this is empty. Otherwise may iterate through the elements and returns the last one seen. Some iterables may have more efficient ways to find the last element (for example a list can directly access the last element, without iterating through the previous ones).
Implementation
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E get last {
final root = _root;
if (root == null) throw IterableElementError.noElement();
return (_root = _splayMax(root)).key;
}lastOrNull extension no setter
T? get lastOrNullThe last element of this iterable, or null if the iterable is empty.
This computation may not be efficient. The last value is potentially found by iterating the entire iterable and temporarily storing every value. The process only iterates the iterable once. If iterating more than once is not a problem, it may be more efficient for some iterables to do:
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var lastOrNull = iterable.isEmpty ? null : iterable.last;Available on Iterable<E>, provided by the IterableExtensions<T> extension
Implementation
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T? get lastOrNull {
if (this is EfficientLengthIterable) {
if (isEmpty) return null;
return last;
}
var iterator = this.iterator;
if (!iterator.moveNext()) return null;
T result;
do {
result = iterator.current;
} while (iterator.moveNext());
return result;
}length no setter override
int get lengthThe number of elements in this Iterable.
Counting all elements may involve iterating through all elements and can therefore be slow. Some iterables have a more efficient way to find the number of elements. These must override the default implementation of length.
Implementation
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int get length => _count;nonNulls extension no setter
Iterable<T> get nonNullsThe non-null elements of this iterable.
The same elements as this iterable, except that null values are omitted.
Available on Iterable<E>, provided by the NullableIterableExtensions<T extends Object> extension
Implementation
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Iterable<T> get nonNulls => NonNullsIterable<T>(this);runtimeType no setter inherited
Type get runtimeTypeA representation of the runtime type of the object.
Inherited from Object.
Implementation
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external Type get runtimeType;single no setter override
E get singleChecks that this iterable has only one element, and returns that element.
Throws a StateError if this is empty or has more than one element. This operation will not iterate past the second element.
Implementation
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E get single {
if (_count == 1) return _root!.key;
throw _count == 0
? IterableElementError.noElement()
: IterableElementError.tooMany();
}singleOrNull extension no setter
T? get singleOrNullThe single element of this iterator, or null.
If the iterator has precisely one element, this is that element. Otherwise, if the iterator has zero elements, or it has two or more, the value is null.
Available on Iterable<E>, provided by the IterableExtensions<T> extension
Implementation
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T? get singleOrNull {
var iterator = this.iterator;
if (iterator.moveNext()) {
var result = iterator.current;
if (!iterator.moveNext()) return result;
}
return null;
}wait extension no setter
Waits for futures in parallel.
Waits for all the futures in this iterable. Returns a list of the resulting values, in the same order as the futures which created them, if all futures are successful.
Similar to Future.wait, but reports errors using a ParallelWaitError, which allows the caller to handle errors and dispose successful results if necessary.
The returned future is completed when all the futures have completed. If any of the futures do not complete, nor does the returned future.
If any future completes with an error, the returned future completes with a ParallelWaitError. The ParallelWaitError.values is a list of the values for successful futures and null for futures with errors. The ParallelWaitError.errors is a list of the same length, with null values for the successful futures and an AsyncError with the error for futures which completed with an error.
Available on Iterable<E>, provided by the FutureIterable<T> extension
Implementation
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Future<List<T>> get wait {
var results = [for (var f in this) _FutureResult<T>(f)];
if (results.isEmpty) return Future<List<T>>.value(<T>[]);
@pragma('vm:awaiter-link')
final c = Completer<List<T>>.sync();
_FutureResult._waitAll(results, (errors) {
if (errors == 0) {
c.complete([for (var r in results) r.value]);
} else {
var errorList = [for (var r in results) r.errorOrNull];
c.completeError(
ParallelWaitError<List<T?>, List<AsyncError?>>(
[for (var r in results) r.valueOrNull],
errorList,
errorCount: errors,
defaultError: errorList.firstWhere(_notNull),
),
);
}
});
return c.future;
}Methods
add() override
bool add(E element)Adds value to the set.
Returns true if value (or an equal value) was not yet in the set. Otherwise returns false and the set is not changed.
Example:
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final dateTimes = <DateTime>{};
final time1 = DateTime.fromMillisecondsSinceEpoch(0);
final time2 = DateTime.fromMillisecondsSinceEpoch(0);
// time1 and time2 are equal, but not identical.
assert(time1 == time2);
assert(!identical(time1, time2));
final time1Added = dateTimes.add(time1);
print(time1Added); // true
// A value equal to time2 exists already in the set, and the call to
// add doesn't change the set.
final time2Added = dateTimes.add(time2);
print(time2Added); // false
print(dateTimes); // {1970-01-01 02:00:00.000}
assert(dateTimes.length == 1);
assert(identical(time1, dateTimes.first));
print(dateTimes.length);Implementation
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bool add(E element) => _add(element);addAll() override
void addAll(Iterable<E> elements)Adds all elements to this set.
Equivalent to adding each element in elements using add, but some collections may be able to optimize it.
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final characters = <String>{'A', 'B'};
characters.addAll({'A', 'B', 'C'});
print(characters); // {A, B, C}Implementation
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void addAll(Iterable<E> elements) {
for (E element in elements) {
_add(element);
}
}any() inherited
Checks whether any element of this iterable satisfies test.
Checks every element in iteration order, and returns true if any of them make test return true, otherwise returns false. Returns false if the iterable is empty.
Example:
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final numbers = <int>[1, 2, 3, 5, 6, 7];
var result = numbers.any((element) => element >= 5); // true;
result = numbers.any((element) => element >= 10); // false;Inherited from SetBase.
Implementation
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bool any(bool test(E element)) {
for (E element in this) {
if (test(element)) return true;
}
return false;
}asNameMap() extension
Creates a map from the names of enum values to the values.
The collection that this method is called on is expected to have enums with distinct names, like the values list of an enum class. Only one value for each name can occur in the created map, so if two or more enum values have the same name (either being the same value, or being values of different enum type), at most one of them will be represented in the returned map.
Available on Iterable<E>, provided by the EnumByName<T extends Enum> extension
Implementation
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Map<String, T> asNameMap() => <String, T>{
for (var value in this) value._name: value,
};byName() extension
T byName(String name)Finds the enum value in this list with name name.
Goes through this collection looking for an enum with name name, as reported by EnumName.name. Returns the first value with the given name. Such a value must be found.
Available on Iterable<E>, provided by the EnumByName<T extends Enum> extension
Implementation
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T byName(String name) {
for (var value in this) {
if (value._name == name) return value;
}
throw ArgumentError.value(name, "name", "No enum value with that name");
}cast() override
Set<R> cast<R>()A view of this iterable as an iterable of R instances.
If this iterable only contains instances of R, all operations will work correctly. If any operation tries to access an element that is not an instance of R, the access will throw instead.
When the returned iterable creates a new object that depends on the type R, e.g., from toList, it will have exactly the type R.
Implementation
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Set<R> cast<R>() => Set.castFrom<E, R>(this, newSet: _newSet);clear() override
void clear()Removes all elements from the set.
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final characters = <String>{'A', 'B', 'C'};
characters.clear(); // {}Implementation
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void clear() {
_clear();
}contains() override
Whether the collection contains an element equal to element.
This operation will check each element in order for being equal to element, unless it has a more efficient way to find an element equal to element. Stops iterating on the first equal element.
The equality used to determine whether element is equal to an element of the iterable defaults to the Object.== of the element.
Some types of iterable may have a different equality used for its elements. For example, a Set may have a custom equality (see Set.identity) that its contains uses. Likewise the Iterable returned by a Map.keys call should use the same equality that the Map uses for keys.
Example:
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final gasPlanets = <int, String>{1: 'Jupiter', 2: 'Saturn'};
final containsOne = gasPlanets.keys.contains(1); // true
final containsFive = gasPlanets.keys.contains(5); // false
final containsJupiter = gasPlanets.values.contains('Jupiter'); // true
final containsMercury = gasPlanets.values.contains('Mercury'); // falseImplementation
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bool contains(Object? element) => _untypedLookup(element) != null;containsAll() inherited
Whether this set contains all the elements of other.
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final characters = <String>{'A', 'B', 'C'};
final containsAB = characters.containsAll({'A', 'B'});
print(containsAB); // true
final containsAD = characters.containsAll({'A', 'D'});
print(containsAD); // falseInherited from SetBase.
Implementation
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bool containsAll(Iterable<Object?> other) {
for (var o in other) {
if (!contains(o)) return false;
}
return true;
}difference() override
Creates a new set with the elements of this that are not in other.
That is, the returned set contains all the elements of this Set that are not elements of other according to other.contains.
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final characters1 = <String>{'A', 'B', 'C'};
final characters2 = <String>{'A', 'E', 'F'};
final differenceSet1 = characters1.difference(characters2);
print(differenceSet1); // {B, C}
final differenceSet2 = characters2.difference(characters1);
print(differenceSet2); // {E, F}Implementation
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Set<E> difference(Set<Object?> other) => _filter(other, false);elementAt() inherited
E elementAt(int index)Returns the indexth element.
The index must be non-negative and less than length. Index zero represents the first element (so iterable.elementAt(0) is equivalent to iterable.first).
May iterate through the elements in iteration order, ignoring the first index elements and then returning the next. Some iterables may have a more efficient way to find the element.
Example:
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final numbers = <int>[1, 2, 3, 5, 6, 7];
final elementAt = numbers.elementAt(4); // 6Inherited from SetBase.
Implementation
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E elementAt(int index) {
RangeError.checkNotNegative(index, "index");
var iterator = this.iterator;
var skipCount = index;
while (iterator.moveNext()) {
if (skipCount == 0) return iterator.current;
skipCount--;
}
throw IndexError.withLength(
index,
index - skipCount,
indexable: this,
name: "index",
);
}elementAtOrNull() extension
T? elementAtOrNull(int index)The element at position index of this iterable, or null.
The index is zero based, and must be non-negative.
Returns the result of elementAt(index) if the iterable has at least index + 1 elements, and null otherwise.
Available on Iterable<E>, provided by the IterableExtensions<T> extension
Implementation
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T? elementAtOrNull(int index) {
RangeError.checkNotNegative(index, "index");
if (this is EfficientLengthIterable) {
if (index >= length) return null;
return elementAt(index);
}
var iterator = this.iterator;
do {
if (!iterator.moveNext()) return null;
} while (--index >= 0);
return iterator.current;
}every() inherited
Checks whether every element of this iterable satisfies test.
Checks every element in iteration order, and returns false if any of them make test return false, otherwise returns true. Returns true if the iterable is empty.
Example:
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final planetsByMass = <double, String>{0.06: 'Mercury', 0.81: 'Venus',
0.11: 'Mars'};
// Checks whether all keys are smaller than 1.
final every = planetsByMass.keys.every((key) => key < 1.0); // trueInherited from SetBase.
Implementation
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bool every(bool f(E element)) {
for (E element in this) {
if (!f(element)) return false;
}
return true;
}expand() inherited
Expands each element of this Iterable into zero or more elements.
The resulting Iterable runs through the elements returned by toElements for each element of this, in iteration order.
The returned Iterable is lazy, and calls toElements for each element of this iterable every time the returned iterable is iterated.
Example:
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Iterable<int> count(int n) sync* {
for (var i = 1; i <= n; i++) {
yield i;
}
}
var numbers = [1, 3, 0, 2];
print(numbers.expand(count)); // (1, 1, 2, 3, 1, 2)Equivalent to:
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Iterable<T> expand<T>(Iterable<T> toElements(E e)) sync* {
for (var value in this) {
yield* toElements(value);
}
}Inherited from SetBase.
Implementation
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Iterable<T> expand<T>(Iterable<T> f(E element)) =>
ExpandIterable<E, T>(this, f);firstWhere() inherited
E firstWhere(bool Function(E element) test, {(E Function())? orElse})The first element that satisfies the given predicate test.
Iterates through elements and returns the first to satisfy test.
Example:
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final numbers = <int>[1, 2, 3, 5, 6, 7];
var result = numbers.firstWhere((element) => element < 5); // 1
result = numbers.firstWhere((element) => element > 5); // 6
result =
numbers.firstWhere((element) => element > 10, orElse: () => -1); // -1If no element satisfies test, the result of invoking the orElse function is returned. If orElse is omitted, it defaults to throwing a StateError. Stops iterating on the first matching element.
Inherited from SetBase.
Implementation
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E firstWhere(bool test(E value), {E Function()? orElse}) {
for (E element in this) {
if (test(element)) return element;
}
if (orElse != null) return orElse();
throw IterableElementError.noElement();
}fold() inherited
T fold<T>(T initialValue, T Function(T previousValue, E element) combine)Reduces a collection to a single value by iteratively combining each element of the collection with an existing value
Uses initialValue as the initial value, then iterates through the elements and updates the value with each element using the combine function, as if by:
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var value = initialValue;
for (E element in this) {
value = combine(value, element);
}
return value;Example of calculating the sum of an iterable:
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final numbers = <double>[10, 2, 5, 0.5];
const initialValue = 100.0;
final result = numbers.fold<double>(
initialValue, (previousValue, element) => previousValue + element);
print(result); // 117.5Inherited from SetBase.
Implementation
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T fold<T>(T initialValue, T combine(T previousValue, E element)) {
var value = initialValue;
for (E element in this) value = combine(value, element);
return value;
}followedBy() inherited
Creates the lazy concatenation of this iterable and other.
The returned iterable will provide the same elements as this iterable, and, after that, the elements of other, in the same order as in the original iterables.
Example:
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var planets = <String>['Earth', 'Jupiter'];
var updated = planets.followedBy(['Mars', 'Venus']);
print(updated); // (Earth, Jupiter, Mars, Venus)Inherited from SetBase.
Implementation
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Iterable<E> followedBy(Iterable<E> other) =>
FollowedByIterable<E>.firstEfficient(this, other);forEach() inherited
void forEach(void Function(E element) f)Invokes action on each element of this iterable in iteration order.
Example:
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final numbers = <int>[1, 2, 6, 7];
numbers.forEach(print);
// 1
// 2
// 6
// 7Inherited from SetBase.
Implementation
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void forEach(void f(E element)) {
for (E element in this) f(element);
}intersection() override
Creates a new set which is the intersection between this set and other.
That is, the returned set contains all the elements of this Set that are also elements of other according to other.contains.
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final characters1 = <String>{'A', 'B', 'C'};
final characters2 = <String>{'A', 'E', 'F'};
final intersectionSet = characters1.intersection(characters2);
print(intersectionSet); // {A}Implementation
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Set<E> intersection(Set<Object?> other) => _filter(other, true);join() inherited
Converts each element to a String and concatenates the strings.
Iterates through elements of this iterable, converts each one to a String by calling Object.toString, and then concatenates the strings, with the separator string interleaved between the elements.
Example:
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final planetsByMass = <double, String>{0.06: 'Mercury', 0.81: 'Venus',
0.11: 'Mars'};
final joinedNames = planetsByMass.values.join('-'); // Mercury-Venus-MarsInherited from SetBase.
Implementation
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String join([String separator = ""]) {
Iterator<E> iterator = this.iterator;
if (!iterator.moveNext()) return "";
var first = iterator.current.toString();
if (!iterator.moveNext()) return first;
var buffer = StringBuffer(first);
// TODO(51681): Drop null check when de-supporting pre-2.12 code.
if (separator == null || separator.isEmpty) {
do {
buffer.write(iterator.current);
} while (iterator.moveNext());
} else {
do {
buffer
..write(separator)
..write(iterator.current);
} while (iterator.moveNext());
}
return buffer.toString();
}lastWhere() inherited
E lastWhere(bool Function(E element) test, {(E Function())? orElse})The last element that satisfies the given predicate test.
An iterable that can access its elements directly may check its elements in any order (for example a list starts by checking the last element and then moves towards the start of the list). The default implementation iterates elements in iteration order, checks test(element) for each, and finally returns that last one that matched.
Example:
dart
final numbers = <int>[1, 2, 3, 5, 6, 7];
var result = numbers.lastWhere((element) => element < 5); // 3
result = numbers.lastWhere((element) => element > 5); // 7
result = numbers.lastWhere((element) => element > 10,
orElse: () => -1); // -1If no element satisfies test, the result of invoking the orElse function is returned. If orElse is omitted, it defaults to throwing a StateError.
Inherited from SetBase.
Implementation
dart
E lastWhere(bool test(E value), {E Function()? orElse}) {
var iterator = this.iterator;
E result;
do {
if (!iterator.moveNext()) {
if (orElse != null) return orElse();
throw IterableElementError.noElement();
}
result = iterator.current;
} while (!test(result));
while (iterator.moveNext()) {
var current = iterator.current;
if (test(current)) result = current;
}
return result;
}lookup() override
E? lookup(Object? object)If an object equal to object is in the set, return it.
Checks whether object is in the set, like contains, and if so, returns the object in the set, otherwise returns null.
If the equality relation used by the set is not identity, then the returned object may not be identical to object. Some set implementations may not be able to implement this method. If the contains method is computed, rather than being based on an actual object instance, then there may not be a specific object instance representing the set element.
dart
final characters = <String>{'A', 'B', 'C'};
final containsB = characters.lookup('B');
print(containsB); // B
final containsD = characters.lookup('D');
print(containsD); // nullImplementation
dart
E? lookup(Object? object) => _untypedLookup(object)?.key;map() inherited
Iterable<T> map<T>(T Function(E element) f)The current elements of this iterable modified by toElement.
Returns a new lazy Iterable with elements that are created by calling toElement on each element of this Iterable in iteration order.
The returned iterable is lazy, so it won't iterate the elements of this iterable until it is itself iterated, and then it will apply toElement to create one element at a time. The converted elements are not cached. Iterating multiple times over the returned Iterable will invoke the supplied toElement function once per element for on each iteration.
Methods on the returned iterable are allowed to omit calling toElement on any element where the result isn't needed. For example, elementAt may call toElement only once.
Equivalent to:
dart
Iterable<T> map<T>(T toElement(E e)) sync* {
for (var value in this) {
yield toElement(value);
}
}Example:
dart
var products = jsonDecode('''
[
{"name": "Screwdriver", "price": 42.00},
{"name": "Wingnut", "price": 0.50}
]
''');
var values = products.map((product) => product['price'] as double);
var totalPrice = values.fold(0.0, (a, b) => a + b); // 42.5.Inherited from SetBase.
Implementation
dart
Iterable<T> map<T>(T f(E element)) =>
EfficientLengthMappedIterable<E, T>(this, f);noSuchMethod() inherited
dynamic noSuchMethod(Invocation invocation)Invoked when a nonexistent method or property is accessed.
A dynamic member invocation can attempt to call a member which doesn't exist on the receiving object. Example:
dart
dynamic object = 1;
object.add(42); // Statically allowed, run-time errorThis invalid code will invoke the noSuchMethod method of the integer 1 with an Invocation representing the .add(42) call and arguments (which then throws).
Classes can override noSuchMethod to provide custom behavior for such invalid dynamic invocations.
A class with a non-default noSuchMethod invocation can also omit implementations for members of its interface. Example:
dart
class MockList<T> implements List<T> {
noSuchMethod(Invocation invocation) {
log(invocation);
super.noSuchMethod(invocation); // Will throw.
}
}
void main() {
MockList().add(42);
}This code has no compile-time warnings or errors even though the MockList class has no concrete implementation of any of the List interface methods. Calls to List methods are forwarded to noSuchMethod, so this code will log an invocation similar to Invocation.method(#add, [42]) and then throw.
If a value is returned from noSuchMethod, it becomes the result of the original invocation. If the value is not of a type that can be returned by the original invocation, a type error occurs at the invocation.
The default behavior is to throw a NoSuchMethodError.
Inherited from Object.
Implementation
dart
@pragma("vm:entry-point")
@pragma("wasm:entry-point")
external dynamic noSuchMethod(Invocation invocation);reduce() inherited
E reduce(E Function(E value, E element) combine)Reduces a collection to a single value by iteratively combining elements of the collection using the provided function.
The iterable must have at least one element. If it has only one element, that element is returned.
Otherwise this method starts with the first element from the iterator, and then combines it with the remaining elements in iteration order, as if by:
dart
E value = iterable.first;
iterable.skip(1).forEach((element) {
value = combine(value, element);
});
return value;Example of calculating the sum of an iterable:
dart
final numbers = <double>[10, 2, 5, 0.5];
final result = numbers.reduce((value, element) => value + element);
print(result); // 17.5Consider using fold if the iterable can be empty.
Inherited from SetBase.
Implementation
dart
E reduce(E combine(E value, E element)) {
Iterator<E> iterator = this.iterator;
if (!iterator.moveNext()) {
throw IterableElementError.noElement();
}
E value = iterator.current;
while (iterator.moveNext()) {
value = combine(value, iterator.current);
}
return value;
}remove() override
Removes value from the set.
Returns true if value was in the set, and false if not. The method has no effect if value was not in the set.
dart
final characters = <String>{'A', 'B', 'C'};
final didRemoveB = characters.remove('B'); // true
final didRemoveD = characters.remove('D'); // false
print(characters); // {A, C}Implementation
dart
bool remove(Object? object) {
if (_untypedLookup(object) == null) return false;
_removeRoot();
return true;
}removeAll() override
Removes each element of elements from this set.
dart
final characters = <String>{'A', 'B', 'C'};
characters.removeAll({'A', 'B', 'X'});
print(characters); // {C}Implementation
dart
void removeAll(Iterable<Object?> elements) {
for (Object? element in elements) {
if (_untypedLookup(element) != null) {
_removeRoot();
}
}
}removeWhere() inherited
void removeWhere(bool Function(E element) test)Removes all elements of this set that satisfy test.
dart
final characters = <String>{'A', 'B', 'C'};
characters.removeWhere((element) => element.startsWith('B'));
print(characters); // {A, C}Inherited from SetBase.
Implementation
dart
void removeWhere(bool test(E element)) {
List<Object?> toRemove = [];
for (E element in this) {
if (test(element)) toRemove.add(element);
}
removeAll(toRemove);
}retainAll() override
Removes all elements of this set that are not elements in elements.
Checks for each element of elements whether there is an element in this set that is equal to it (according to this.contains), and if so, the equal element in this set is retained, and elements that are not equal to any element in elements are removed.
dart
final characters = <String>{'A', 'B', 'C'};
characters.retainAll({'A', 'B', 'X'});
print(characters); // {A, B}Implementation
dart
void retainAll(Iterable<Object?> elements) {
// Build a set with the same sense of equality as this set.
SplayTreeSet<E> retainSet = SplayTreeSet<E>(_compare, _validKey);
final int originalModificationCount = _modificationCount;
for (Object? object in elements) {
if (originalModificationCount != _modificationCount) {
// The iterator should not have side effects.
throw ConcurrentModificationError(this);
}
final root = _untypedLookup(object);
if (root != null) retainSet.add(root.key);
}
// Take over the elements from the retained set, if it differs.
if (retainSet._count != _count) {
_root = retainSet._root;
_count = retainSet._count;
_modificationCount++;
}
}retainWhere() inherited
void retainWhere(bool Function(E element) test)Removes all elements of this set that fail to satisfy test.
dart
final characters = <String>{'A', 'B', 'C'};
characters.retainWhere(
(element) => element.startsWith('B') || element.startsWith('C'));
print(characters); // {B, C}Inherited from SetBase.
Implementation
dart
void retainWhere(bool test(E element)) {
List<Object?> toRemove = [];
for (E element in this) {
if (!test(element)) toRemove.add(element);
}
removeAll(toRemove);
}singleWhere() inherited
E singleWhere(bool Function(E element) test, {(E Function())? orElse})The single element that satisfies test.
Checks elements to see if test(element) returns true. If exactly one element satisfies test, that element is returned. If more than one matching element is found, throws StateError. If no matching element is found, returns the result of orElse. If orElse is omitted, it defaults to throwing a StateError.
Example:
dart
final numbers = <int>[2, 2, 10];
var result = numbers.singleWhere((element) => element > 5); // 10When no matching element is found, the result of calling orElse is returned instead.
dart
result = numbers.singleWhere((element) => element == 1,
orElse: () => -1); // -1There must not be more than one matching element.
dart
result = numbers.singleWhere((element) => element == 2); // Throws Error.Inherited from SetBase.
Implementation
dart
E singleWhere(bool test(E value), {E Function()? orElse}) {
var iterator = this.iterator;
E result;
do {
if (!iterator.moveNext()) {
if (orElse != null) return orElse();
throw IterableElementError.noElement();
}
result = iterator.current;
} while (!test(result));
while (iterator.moveNext()) {
if (test(iterator.current)) throw IterableElementError.tooMany();
}
return result;
}skip() inherited
Creates an Iterable that provides all but the first count elements.
When the returned iterable is iterated, it starts iterating over this, first skipping past the initial count elements. If this has fewer than count elements, then the resulting Iterable is empty. After that, the remaining elements are iterated in the same order as in this iterable.
Some iterables may be able to find later elements without first iterating through earlier elements, for example when iterating a List. Such iterables are allowed to ignore the initial skipped elements.
Example:
dart
final numbers = <int>[1, 2, 3, 5, 6, 7];
final result = numbers.skip(4); // (6, 7)
final skipAll = numbers.skip(100); // () - no elements.The count must not be negative.
Inherited from SetBase.
Implementation
dart
Iterable<E> skip(int n) {
return SkipIterable<E>(this, n);
}skipWhile() inherited
Creates an Iterable that skips leading elements while test is satisfied.
The filtering happens lazily. Every new Iterator of the returned iterable iterates over all elements of this.
The returned iterable provides elements by iterating this iterable, but skipping over all initial elements where test(element) returns true. If all elements satisfy test the resulting iterable is empty, otherwise it iterates the remaining elements in their original order, starting with the first element for which test(element) returns false.
Example:
dart
final numbers = <int>[1, 2, 3, 5, 6, 7];
var result = numbers.skipWhile((x) => x < 5); // (5, 6, 7)
result = numbers.skipWhile((x) => x != 3); // (3, 5, 6, 7)
result = numbers.skipWhile((x) => x != 4); // ()
result = numbers.skipWhile((x) => x.isOdd); // (2, 3, 5, 6, 7)Inherited from SetBase.
Implementation
dart
Iterable<E> skipWhile(bool test(E value)) {
return SkipWhileIterable<E>(this, test);
}take() inherited
Creates a lazy iterable of the count first elements of this iterable.
The returned Iterable may contain fewer than count elements, if this contains fewer than count elements.
The elements can be computed by stepping through iterator until count elements have been seen.
The count must not be negative.
Example:
dart
final numbers = <int>[1, 2, 3, 5, 6, 7];
final result = numbers.take(4); // (1, 2, 3, 5)
final takeAll = numbers.take(100); // (1, 2, 3, 5, 6, 7)Inherited from SetBase.
Implementation
dart
Iterable<E> take(int n) {
return TakeIterable<E>(this, n);
}takeWhile() inherited
Creates a lazy iterable of the leading elements satisfying test.
The filtering happens lazily. Every new iterator of the returned iterable starts iterating over the elements of this.
The elements can be computed by stepping through iterator until an element is found where test(element) is false. At that point, the returned iterable stops (its moveNext() returns false).
Example:
dart
final numbers = <int>[1, 2, 3, 5, 6, 7];
var result = numbers.takeWhile((x) => x < 5); // (1, 2, 3)
result = numbers.takeWhile((x) => x != 3); // (1, 2)
result = numbers.takeWhile((x) => x != 4); // (1, 2, 3, 5, 6, 7)
result = numbers.takeWhile((x) => x.isOdd); // (1)Inherited from SetBase.
Implementation
dart
Iterable<E> takeWhile(bool test(E value)) {
return TakeWhileIterable<E>(this, test);
}toList() inherited
Creates a List containing the elements of this Iterable.
The elements are in iteration order. The list is fixed-length if growable is false.
Example:
dart
final planets = <int, String>{1: 'Mercury', 2: 'Venus', 3: 'Mars'};
final keysList = planets.keys.toList(growable: false); // [1, 2, 3]
final valuesList =
planets.values.toList(growable: false); // [Mercury, Venus, Mars]Inherited from SetBase.
Implementation
dart
List<E> toList({bool growable = true}) =>
List<E>.of(this, growable: growable);toSet() override
Set<E> toSet()Creates a Set containing the same elements as this iterable.
The set may contain fewer elements than the iterable, if the iterable contains an element more than once, or it contains one or more elements that are equal. The order of the elements in the set is not guaranteed to be the same as for the iterable.
Example:
dart
final planets = <int, String>{1: 'Mercury', 2: 'Venus', 3: 'Mars'};
final valueSet = planets.values.toSet(); // {Mercury, Venus, Mars}Implementation
dart
Set<E> toSet() => _clone();toString() override
String toString()A string representation of this object.
Some classes have a default textual representation, often paired with a static parse function (like int.parse). These classes will provide the textual representation as their string representation.
Other classes have no meaningful textual representation that a program will care about. Such classes will typically override toString to provide useful information when inspecting the object, mainly for debugging or logging.
Implementation
dart
String toString() => Iterable.iterableToFullString(this, '{', '}');union() override
Creates a new set which contains all the elements of this set and other.
That is, the returned set contains all the elements of this Set and all the elements of other.
dart
final characters1 = <String>{'A', 'B', 'C'};
final characters2 = <String>{'A', 'E', 'F'};
final unionSet1 = characters1.union(characters2);
print(unionSet1); // {A, B, C, E, F}
final unionSet2 = characters2.union(characters1);
print(unionSet2); // {A, E, F, B, C}Implementation
dart
Set<E> union(Set<E> other) {
return _clone()..addAll(other);
}where() inherited
Creates a new lazy Iterable with all elements that satisfy the predicate test.
The matching elements have the same order in the returned iterable as they have in iterator.
This method returns a view of the mapped elements. As long as the returned Iterable is not iterated over, the supplied function test will not be invoked. Iterating will not cache results, and thus iterating multiple times over the returned Iterable may invoke the supplied function test multiple times on the same element.
Example:
dart
final numbers = <int>[1, 2, 3, 5, 6, 7];
var result = numbers.where((x) => x < 5); // (1, 2, 3)
result = numbers.where((x) => x > 5); // (6, 7)
result = numbers.where((x) => x.isEven); // (2, 6)Inherited from SetBase.
Implementation
dart
Iterable<E> where(bool f(E element)) => WhereIterable<E>(this, f);whereType() inherited
Iterable<T> whereType<T>()Creates a new lazy Iterable with all elements that have type T.
The matching elements have the same order in the returned iterable as they have in iterator.
This method returns a view of the mapped elements. Iterating will not cache results, and thus iterating multiple times over the returned Iterable may yield different results, if the underlying elements change between iterations.
Inherited from SetBase.
Implementation
dart
Iterable<T> whereType<T>() => WhereTypeIterable<T>(this);Operators
operator ==() inherited
The equality operator.
The default behavior for all Objects is to return true if and only if this object and other are the same object.
Override this method to specify a different equality relation on a class. The overriding method must still be an equivalence relation. That is, it must be:
Total: It must return a boolean for all arguments. It should never throw.
Reflexive: For all objects
o,o == omust be true.Symmetric: For all objects
o1ando2,o1 == o2ando2 == o1must either both be true, or both be false.Transitive: For all objects
o1,o2, ando3, ifo1 == o2ando2 == o3are true, theno1 == o3must be true.
The method should also be consistent over time, so whether two objects are equal should only change if at least one of the objects was modified.
If a subclass overrides the equality operator, it should override the hashCode method as well to maintain consistency.
Inherited from Object.
Implementation
dart
external bool operator ==(Object other);